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C#
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2024-11-29 21:37:01 +08:00

namespace YooAsset
{
public abstract class GameAsyncOperation : AsyncOperationBase
{
internal override void InternalOnStart()
{
OnStart();
}
internal override void InternalOnUpdate()
{
OnUpdate();
}
internal override void InternalOnAbort()
{
OnAbort();
}
internal override void InternalWaitForAsyncComplete()
{
OnWaitForAsyncComplete();
}
/// <summary>
/// 异步操作开始
/// </summary>
protected abstract void OnStart();
/// <summary>
/// 异步操作更新
/// </summary>
protected abstract void OnUpdate();
/// <summary>
/// 异步操作终止
/// </summary>
protected abstract void OnAbort();
/// <summary>
/// 异步等待完成
/// </summary>
protected virtual void OnWaitForAsyncComplete() { }
/// <summary>
/// 异步操作系统是否繁忙
/// </summary>
protected bool IsBusy()
{
return OperationSystem.IsBusy;
}
}
}