60 lines
1.8 KiB
C#
60 lines
1.8 KiB
C#
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#if UNITY_WEBGL && WEIXINMINIGAME
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using YooAsset;
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internal class WXFSRequestPackageVersionOperation : FSRequestPackageVersionOperation
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{
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private enum ESteps
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{
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None,
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RequestPackageVersion,
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Done,
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}
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private readonly WechatFileSystem _fileSystem;
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private readonly int _timeout;
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private RequestWechatPackageVersionOperation _requestWebPackageVersionOp;
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private ESteps _steps = ESteps.None;
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internal WXFSRequestPackageVersionOperation(WechatFileSystem fileSystem, int timeout)
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{
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_fileSystem = fileSystem;
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_timeout = timeout;
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}
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internal override void InternalOnStart()
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{
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_steps = ESteps.RequestPackageVersion;
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}
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internal override void InternalOnUpdate()
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{
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if (_steps == ESteps.None || _steps == ESteps.Done)
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return;
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if (_steps == ESteps.RequestPackageVersion)
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{
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if (_requestWebPackageVersionOp == null)
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{
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_requestWebPackageVersionOp = new RequestWechatPackageVersionOperation(_fileSystem, _timeout);
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OperationSystem.StartOperation(_fileSystem.PackageName, _requestWebPackageVersionOp);
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}
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Progress = _requestWebPackageVersionOp.Progress;
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if (_requestWebPackageVersionOp.IsDone == false)
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return;
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if (_requestWebPackageVersionOp.Status == EOperationStatus.Succeed)
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{
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_steps = ESteps.Done;
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PackageVersion = _requestWebPackageVersionOp.PackageVersion;
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Status = EOperationStatus.Succeed;
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}
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else
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{
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_steps = ESteps.Done;
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Status = EOperationStatus.Failed;
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Error = _requestWebPackageVersionOp.Error;
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}
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}
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}
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}
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#endif
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