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2024-11-29 21:37:01 +08:00
using System;
using System.Threading;
namespace Cysharp.Threading.Tasks
{
public static partial class UnityAsyncExtensions
{
public static UniTask StartAsyncCoroutine(this UnityEngine.MonoBehaviour monoBehaviour, Func<CancellationToken, UniTask> asyncCoroutine)
{
var token = monoBehaviour.GetCancellationTokenOnDestroy();
return asyncCoroutine(token);
}
}
}