28 lines
629 B
C#
28 lines
629 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class EndItem : MonoBehaviour
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{
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[SerializeField] private Image icon;
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[SerializeField] private Text num;
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public void SetData(Falling fall)
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{
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var data = JsonTab.Instance.tables.Item.Get(fall.id);
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icon.sprite = AssetBundleManager.ins.Sprite(data.Icon, AtlasType.ItemIcon);
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num.text = fall.num.ToString();
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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