53 lines
2.0 KiB
C#
53 lines
2.0 KiB
C#
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namespace YooAsset
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{
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internal interface IPlayMode
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{
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/// <summary>
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/// 当前激活的清单
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/// </summary>
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PackageManifest ActiveManifest { set; get; }
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/// <summary>
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/// 更新游戏模式
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/// </summary>
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void UpdatePlayMode();
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/// <summary>
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/// 向网络端请求最新的资源版本
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/// </summary>
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RequestPackageVersionOperation RequestPackageVersionAsync(bool appendTimeTicks, int timeout);
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/// <summary>
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/// 向网络端请求并更新清单
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/// </summary>
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UpdatePackageManifestOperation UpdatePackageManifestAsync(string packageVersion, int timeout);
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/// <summary>
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/// 预下载指定版本的包裹内容
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/// </summary>
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PreDownloadContentOperation PreDownloadContentAsync(string packageVersion, int timeout);
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/// <summary>
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/// 清空所有文件
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/// </summary>
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ClearAllBundleFilesOperation ClearAllBundleFilesAsync();
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/// <summary>
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/// 清空未使用的文件
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/// </summary>
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ClearUnusedBundleFilesOperation ClearUnusedBundleFilesAsync();
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// 下载相关
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ResourceDownloaderOperation CreateResourceDownloaderByAll(int downloadingMaxNumber, int failedTryAgain, int timeout);
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ResourceDownloaderOperation CreateResourceDownloaderByTags(string[] tags, int downloadingMaxNumber, int failedTryAgain, int timeout);
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ResourceDownloaderOperation CreateResourceDownloaderByPaths(AssetInfo[] assetInfos, int downloadingMaxNumber, int failedTryAgain, int timeout);
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// 解压相关
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ResourceUnpackerOperation CreateResourceUnpackerByAll(int upackingMaxNumber, int failedTryAgain, int timeout);
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ResourceUnpackerOperation CreateResourceUnpackerByTags(string[] tags, int upackingMaxNumber, int failedTryAgain, int timeout);
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// 导入相关
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ResourceImporterOperation CreateResourceImporterByFilePaths(string[] filePaths, int importerMaxNumber, int failedTryAgain, int timeout);
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}
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}
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