32 lines
743 B
C#
32 lines
743 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Dame : MonoBehaviour
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{
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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// 检查鼠标左键点击
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if (Input.GetMouseButtonDown(0))
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{
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// 获取鼠标点击的屏幕坐标
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Vector3 mousePosition = Input.mousePosition;
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// 将屏幕坐标转换为世界坐标
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Vector3 worldPosition = Camera.main.ScreenToWorldPoint(mousePosition);
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// 显示屏幕坐标和世界坐标
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Debug.Log("Screen Position: " + mousePosition);
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Debug.Log("World Position: " + worldPosition);
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}
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}
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}
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