2024-12-04 17:26:27 +08:00
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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2024-12-07 22:30:19 +08:00
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/// <summary>
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/// 底部栏界面
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/// </summary>
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2024-12-04 17:26:27 +08:00
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public class SwithPanel : MonoBehaviour
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{
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[SerializeField] private Button storeButton;
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[SerializeField] private Button drawingButton;
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[SerializeField] private Button shopButton;
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[SerializeField] private Button battleButton;
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// Start is called before the first frame update
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void Start()
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{
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}
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private void OnEnable()
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{
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storeButton.onClick.AddListener(StoreEvent);
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drawingButton.onClick.AddListener(DrawingEvent);
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shopButton.onClick.AddListener(ShopEvent);
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battleButton.onClick.AddListener(BattleEvent);
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnDisable()
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{
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storeButton.onClick.RemoveListener(StoreEvent);
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drawingButton.onClick.RemoveListener(DrawingEvent);
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shopButton.onClick.RemoveListener(ShopEvent);
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battleButton.onClick.RemoveListener(BattleEvent);
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}
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private void StoreEvent()
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{
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UIMgr.ins.OpenStorePanel();
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}
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private void DrawingEvent()
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{
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UIMgr.ins.OpenDrawingPanel();
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}
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private void ShopEvent()
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{
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UIMgr.ins.OpenForgePanel();
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}
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private void BattleEvent()
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{
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UIMgr.ins.OpenBattlePanel();
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}
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}
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