打包相关设置

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oldpeper 2024-12-18 15:31:01 +08:00
parent 9edcd67df1
commit 1e3067d585
7 changed files with 48350 additions and 255 deletions

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View File

@ -25,6 +25,7 @@ public class GameManager : MonoBehaviour
public List<ItemData> itemDatas1; public List<ItemData> itemDatas1;
public List<ItemData> itemDatas2; public List<ItemData> itemDatas2;
public List<RandomItemData> list; public List<RandomItemData> list;
public float NowTime => nowTime;
private float nowTime=0; private float nowTime=0;
[SerializeField] public AssetData _data; [SerializeField] public AssetData _data;
#if UNITY_EDITOR #if UNITY_EDITOR

View File

@ -8,7 +8,7 @@ using UnityEngine.UI;
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{ {
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[SerializeField] private Button packButton; [SerializeField] private Button packButton;
[SerializeField] private Button addBoxButton; [SerializeField] private Button addBoxButton;
[SerializeField] private Button close; [SerializeField] private Button close;
@ -16,6 +16,7 @@ public class PackPanel : MonoBehaviour
[SerializeField] private Button settingButton; [SerializeField] private Button settingButton;
[SerializeField] private Button audioButton; [SerializeField] private Button audioButton;
[SerializeField] private Button soundEffectsButton; [SerializeField] private Button soundEffectsButton;
[SerializeField] private Slider time;
[SerializeField] private TextMeshProUGUI _moveTimeText; [SerializeField] private TextMeshProUGUI _moveTimeText;
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// Update is called once per frame // Update is called once per frame
void Update() void Update()
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} }
private void OnDisable() private void OnDisable()

View File

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