备份代码
This commit is contained in:
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b60222c66a
commit
54d365f8ac
@ -100,5 +100,65 @@
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"ConstantValue": "120",
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"ConstantString": "",
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"Commant": "开店整体时间(秒)"
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},
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{
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"ID": 18,
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"ConstantValue": "1000",
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"ConstantString": "",
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"Commant": "默认拥有金币"
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},
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{
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"ID": 19,
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"ConstantValue": "0",
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"ConstantString": "",
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"Commant": "默认拥有钻石"
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},
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{
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"ID": 20,
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"ConstantValue": "71001",
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"ConstantString": "",
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"Commant": "默认开启关卡"
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},
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{
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"ID": 21,
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"ConstantValue": "2011",
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"ConstantString": "",
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"Commant": "默认解锁道具1"
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},
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{
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"ID": 22,
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"ConstantValue": "2101",
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"ConstantString": "",
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"Commant": "默认解锁道具2"
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},
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{
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"ID": 23,
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"ConstantValue": "2201",
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"ConstantString": "",
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"Commant": "默认解锁道具3"
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},
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{
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"ID": 24,
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"ConstantValue": "2301",
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"ConstantString": "",
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"Commant": "默认解锁道具4"
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},
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{
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"ID": 25,
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"ConstantValue": "2401",
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"ConstantString": "",
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"Commant": "默认解锁道具5"
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},
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{
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"ID": 26,
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"ConstantValue": "2501",
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"ConstantString": "",
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"Commant": "默认解锁道具6"
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},
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{
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"ID": 27,
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"ConstantValue": "2602",
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"ConstantString": "",
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"Commant": "默认解锁道具7"
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}
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]
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@ -4677,8 +4677,8 @@ RectTransform:
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m_Children: []
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m_Father: {fileID: 625197371}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMin: {x: 0, y: 0.54034656}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 20, y: 20}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -9918,7 +9918,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 0
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m_IsActive: 1
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--- !u!224 &400670381
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RectTransform:
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m_ObjectHideFlags: 0
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@ -10037,6 +10037,7 @@ MonoBehaviour:
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_settlementPanel: {fileID: 1846267102}
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_npcCount: {fileID: 1621375820}
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_goldNum: {fileID: 1921662075}
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_diamondNum: {fileID: 463668752}
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seletIcon: {fileID: 913941968}
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--- !u!1 &401006246
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GameObject:
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@ -11643,9 +11644,9 @@ RectTransform:
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m_Father: {fileID: 1613204639}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: -17, y: -17}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &469052288
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MonoBehaviour:
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@ -12072,7 +12073,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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m_IsActive: 1
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m_IsActive: 0
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--- !u!224 &479478149
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RectTransform:
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m_ObjectHideFlags: 0
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@ -12910,7 +12911,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: -0.000116895004}
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m_SizeDelta: {x: 0, y: 300}
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m_SizeDelta: {x: -1361.4, y: 300}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &496064507
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MonoBehaviour:
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@ -14224,9 +14225,9 @@ RectTransform:
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m_Father: {fileID: 289314300}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: -17, y: -17}
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m_SizeDelta: {x: 0, y: 0}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &534433569
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MonoBehaviour:
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@ -17551,7 +17552,7 @@ RectTransform:
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m_Father: {fileID: 1448447463}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 20, y: 20}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -21397,7 +21398,7 @@ RectTransform:
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m_Father: {fileID: 1867364949}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 20, y: 20}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -24535,9 +24536,9 @@ RectTransform:
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m_Father: {fileID: 867237266}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 20, y: 0}
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m_SizeDelta: {x: 20, y: -17}
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m_Pivot: {x: 1, y: 1}
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--- !u!114 &927677550
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MonoBehaviour:
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@ -25952,9 +25953,9 @@ RectTransform:
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m_Father: {fileID: 1613204639}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
m_AnchorMin: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 20, y: 0}
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m_SizeDelta: {x: 20, y: -17}
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m_Pivot: {x: 1, y: 1}
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--- !u!114 &965110781
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MonoBehaviour:
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@ -26445,9 +26446,9 @@ RectTransform:
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m_Father: {fileID: 867237266}
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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m_AnchorMax: {x: 1, y: 1}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 0, y: 0}
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m_SizeDelta: {x: -17, y: -17}
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m_Pivot: {x: 0, y: 1}
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--- !u!114 &982833228
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MonoBehaviour:
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@ -28204,7 +28205,7 @@ RectTransform:
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||||
m_Father: {fileID: 153639270}
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
m_AnchorMin: {x: 0, y: 0}
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m_AnchorMax: {x: 0, y: 0}
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||||
m_AnchorMax: {x: 1, y: 1}
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||||
m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 20, y: 20}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -33670,7 +33671,7 @@ RectTransform:
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||||
m_Father: {fileID: 1876078995}
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
m_AnchorMin: {x: 0, y: 0}
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||||
m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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||||
m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 20, y: 20}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -33820,7 +33821,7 @@ RectTransform:
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||||
m_Father: {fileID: 327186098}
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
m_AnchorMin: {x: 0, y: 0}
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||||
m_AnchorMax: {x: 1, y: 1}
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m_AnchorMax: {x: 0, y: 0}
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||||
m_AnchoredPosition: {x: 0, y: 0}
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||||
m_SizeDelta: {x: 20, y: 20}
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||||
m_Pivot: {x: 0.5, y: 0.5}
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||||
@ -34260,9 +34261,9 @@ RectTransform:
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||||
m_Father: {fileID: 289314300}
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
m_AnchorMin: {x: 1, y: 0}
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||||
m_AnchorMax: {x: 1, y: 1}
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||||
m_AnchorMax: {x: 1, y: 0}
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||||
m_AnchoredPosition: {x: 0, y: 0}
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||||
m_SizeDelta: {x: 20, y: -17}
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m_SizeDelta: {x: 20, y: 0}
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||||
m_Pivot: {x: 1, y: 1}
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||||
--- !u!114 &1294039878
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MonoBehaviour:
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@ -37365,9 +37366,9 @@ RectTransform:
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||||
m_Father: {fileID: 1613204639}
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
m_AnchorMin: {x: 0, y: 0}
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||||
m_AnchorMax: {x: 0, y: 0}
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||||
m_AnchorMax: {x: 1, y: 0}
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||||
m_AnchoredPosition: {x: 0, y: 0}
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||||
m_SizeDelta: {x: 0, y: 20}
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||||
m_SizeDelta: {x: -17, y: 20}
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||||
m_Pivot: {x: 0, y: 0}
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||||
--- !u!114 &1413278872
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MonoBehaviour:
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@ -42970,6 +42971,7 @@ MonoBehaviour:
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||||
openWeaponry: {fileID: 222469046}
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openSoldier: {fileID: 615011292}
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||||
startButton: {fileID: 894623922}
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levelID: 0
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||||
--- !u!114 &1611298783
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MonoBehaviour:
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||||
m_ObjectHideFlags: 0
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||||
@ -48206,9 +48208,9 @@ RectTransform:
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||||
m_Father: {fileID: 289314300}
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
m_AnchorMin: {x: 0, y: 0}
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||||
m_AnchorMax: {x: 1, y: 0}
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||||
m_AnchorMax: {x: 0, y: 0}
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||||
m_AnchoredPosition: {x: 0, y: 0}
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||||
m_SizeDelta: {x: -17, y: 20}
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||||
m_SizeDelta: {x: 0, y: 20}
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||||
m_Pivot: {x: 0, y: 0}
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||||
--- !u!114 &1772362612
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||||
MonoBehaviour:
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@ -53072,9 +53074,9 @@ RectTransform:
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||||
m_Father: {fileID: 867237266}
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||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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||||
m_AnchorMin: {x: 0, y: 0}
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||||
m_AnchorMax: {x: 0, y: 0}
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||||
m_AnchorMax: {x: 1, y: 0}
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||||
m_AnchoredPosition: {x: 0, y: 0}
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||||
m_SizeDelta: {x: 0, y: 20}
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||||
m_SizeDelta: {x: -17, y: 20}
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||||
m_Pivot: {x: 0, y: 0}
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||||
--- !u!114 &1944641309
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||||
MonoBehaviour:
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@ -53959,7 +53961,7 @@ RectTransform:
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||||
m_AnchorMin: {x: 0, y: 1}
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||||
m_AnchorMax: {x: 1, y: 1}
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||||
m_AnchoredPosition: {x: 0, y: 0}
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||||
m_SizeDelta: {x: -1361.4, y: 300}
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m_SizeDelta: {x: 0, y: 300}
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m_Pivot: {x: 0, y: 1}
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||||
--- !u!114 &1978046476
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MonoBehaviour:
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@ -2,10 +2,7 @@ using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using cfg;
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using cfg.BlacksmithData;
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using Unity.Mathematics;
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using Unity.VisualScripting;
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using UnityEngine;
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using Random = UnityEngine.Random;
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@ -429,6 +426,21 @@ public class BattleManager : MonoBehaviour
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public void BattleEnd(bool win)
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{
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if (win)
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{
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var id = DataManager.GetNowLevel();
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for (int i = 0; i < JsonTab.Instance.tables.Level.DataList.Count; i++)
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{
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if (JsonTab.Instance.tables.Level.DataList[i].ID==id)
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{
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if (i+1<JsonTab.Instance.tables.Level.DataList.Count)
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{
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DataManager.SetLevelLock(JsonTab.Instance.tables.Level.DataList[i+1].ID,DataManager.GetLevelLock(JsonTab.Instance.tables.Level.DataList[i+1].Levelopen));
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DataManager.SetNowLevel(JsonTab.Instance.tables.Level.DataList[i+1].ID);
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}
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}
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}
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}
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player = false;
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StartCoroutine(DistoryAllMouster());
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UIMgr.ins.OpenEndPanel(win);
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@ -49,6 +49,14 @@ public static class DataManager
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{
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return;
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}
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if (key==1)
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{
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if (num > 30)
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{
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num = 30;
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}
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}
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ItemDictionary[key] = num;
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ItemDictionary = ItemDictionary;
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}
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@ -56,8 +64,6 @@ public static class DataManager
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public static void SetTime(string key)
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{
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var ts = GetTimeStamp(DateTime.Now);
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Debug.LogError(ts);
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Debug.LogError(ConvertIntDatetime(ts));
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SaveValue("time" + key, ts);
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}
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@ -136,14 +142,14 @@ public static class DataManager
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public static int GetMinute(string key)
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{
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TimeSpan timeSpan = new TimeSpan(DateTimeOffset.UtcNow.Ticks - GetTime(key).Ticks);
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TimeSpan timeSpan = new TimeSpan(DateTime.Now.Ticks - GetTime(key).Ticks);
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return timeSpan.Minutes;
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}
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public static int GetHours(string key)
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{
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//计算两个时间间隔
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TimeSpan timeSpan = new TimeSpan(DateTimeOffset.UtcNow.Ticks - GetTime(key).Ticks);
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TimeSpan timeSpan = new TimeSpan(DateTime.Now.Ticks - GetTime(key).Ticks);
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return timeSpan.Hours;
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}
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@ -164,13 +170,17 @@ public static class DataManager
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var p = (float)GetMinute("physical")/10;
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if (p>1)
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{
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NewPhysicalEvent();
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SetPhysical((int)p);
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}
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}
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public static void NewPhysicalEvent()
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{
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SetTime("physical");
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}
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public static void SetPhysical(int i)
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{
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var num = GetItem(0) + i;
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var num = GetItem(1) + i;
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if (num>30)
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{
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num = 30;
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@ -178,6 +188,12 @@ public static class DataManager
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SaveItem(0, num);
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}
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public static void RemovePhysical(int num)
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{
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NewPhysicalEvent();
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var p = GetItem(1) - num;
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SaveItem(1 ,p);
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}
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/// <summary>
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/// 获取当前图纸等级
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/// </summary>
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@ -39,13 +39,20 @@ public class GameSystem : MonoBehaviour
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#endif
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private void AddDicData()
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{
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var datas = JsonTab.Instance.tables.Item.DataList;
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foreach (var item in datas)
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{
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DataManager.SaveItemUnLock(item.ID, true);
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DataManager.AddItem(item.ID, 100);
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}
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DataManager.SetLevelLock(int.Parse(JsonTab.Instance.tables.Main.Get(20).ConstantValue),true);
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DataManager.SaveItemUnLock(int.Parse(JsonTab.Instance.tables.Main.Get(21).ConstantValue), true);
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DataManager.SaveItemUnLock(int.Parse(JsonTab.Instance.tables.Main.Get(22).ConstantValue), true);
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DataManager.SaveItemUnLock(int.Parse(JsonTab.Instance.tables.Main.Get(23).ConstantValue), true);
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DataManager.SaveItemUnLock(int.Parse(JsonTab.Instance.tables.Main.Get(24).ConstantValue), true);
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DataManager.SaveItemUnLock(int.Parse(JsonTab.Instance.tables.Main.Get(25).ConstantValue), true);
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DataManager.SaveItemUnLock(int.Parse(JsonTab.Instance.tables.Main.Get(26).ConstantValue), true);
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DataManager.SaveItemUnLock(int.Parse(JsonTab.Instance.tables.Main.Get(27).ConstantValue), true);
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DataManager.SaveItemUnLock(1, true);
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DataManager.SaveItemUnLock(2, true);
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DataManager.SaveItemUnLock(3, true);
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||||
DataManager.SaveItem(1,int.Parse(JsonTab.Instance.tables.Main.Get(1).ConstantValue));
|
||||
DataManager.SaveItem(2,int.Parse(JsonTab.Instance.tables.Main.Get(18).ConstantValue));
|
||||
DataManager.SaveItem(3,int.Parse(JsonTab.Instance.tables.Main.Get(19).ConstantValue));
|
||||
DataManager.SaveDrawLevel(302011, 1);
|
||||
DataManager.SaveDrawLevel(302101, 1);
|
||||
DataManager.SaveDrawLevel(302201, 1);
|
||||
@ -53,7 +60,6 @@ public class GameSystem : MonoBehaviour
|
||||
DataManager.SaveDrawLevel(302401, 1);
|
||||
DataManager.SaveDrawLevel(302501, 1);
|
||||
DataManager.SaveDrawLevel(302601, 1);
|
||||
DataManager.SetNowLevel(71001);
|
||||
}
|
||||
private void Awake()
|
||||
{
|
||||
|
@ -91,6 +91,7 @@ public class BattlePanel : MonoBehaviour
|
||||
levelID = JsonTab.Instance.tables.Level.DataList[i].ID;
|
||||
}
|
||||
}
|
||||
DataManager.SetNowLevel(levelID);
|
||||
}
|
||||
private void OpenCombatPanel()
|
||||
{
|
||||
|
@ -146,6 +146,28 @@ public class DrawingPanel : MonoBehaviour
|
||||
{
|
||||
DataManager.SaveDrawLevel(wData.Arms,DataManager.GetDrawLevel(wData.Arms)+1);
|
||||
DataManager.RemoveItem(wData.Upgrade,wData.Upgradenumber);
|
||||
var attributeData=JsonTab.Instance.attributeData(wData.Arms, DataManager.GetDrawLevel(wData.Arms));
|
||||
if (attributeData.Unlock!=0)
|
||||
{
|
||||
var craftData = JsonTab.Instance.tables.CraftingRecipes.Get(attributeData.Unlock);
|
||||
DataManager.SaveItemUnLock(craftData.ID,true);
|
||||
if (craftData.Levelprops1!=0)
|
||||
{
|
||||
DataManager.SaveItemUnLock(craftData.Levelprops1,true);
|
||||
}
|
||||
if (craftData.Levelprops2!=0)
|
||||
{
|
||||
DataManager.SaveItemUnLock(craftData.Levelprops2,true);
|
||||
}
|
||||
if (craftData.Levelprops3!=0)
|
||||
{
|
||||
DataManager.SaveItemUnLock(craftData.Levelprops3,true);
|
||||
}
|
||||
if (craftData.Levelprops4!=0)
|
||||
{
|
||||
DataManager.SaveItemUnLock(craftData.Levelprops4,true);
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
|
@ -29,6 +29,7 @@ public class ForgePanel : MonoBehaviour
|
||||
[SerializeField] private SettlementPanel _settlementPanel;
|
||||
[SerializeField] private TextMeshProUGUI _npcCount;
|
||||
[SerializeField] private TextMeshProUGUI _goldNum;
|
||||
[SerializeField] private TextMeshProUGUI _diamondNum;
|
||||
public Transform seletIcon;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
@ -234,5 +235,6 @@ public class ForgePanel : MonoBehaviour
|
||||
public void ResetGold()
|
||||
{
|
||||
_goldNum.text = DataManager.GetItem(2).ToString();
|
||||
_diamondNum.text = DataManager.GetItem(3).ToString();
|
||||
}
|
||||
}
|
||||
|
@ -2,6 +2,7 @@ using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using WeChatWASM;
|
||||
|
||||
public class UIMgr : MonoBehaviour
|
||||
{
|
||||
|
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Reference in New Issue
Block a user