diff --git a/.gitignore b/.gitignore index 3329da55..6c03987d 100644 --- a/.gitignore +++ b/.gitignore @@ -93,8 +93,12 @@ Blacksmith/Library/ Blacksmith/Temp/ Blacksmith/Logs/ Blacksmith/.idea/ +<<<<<<< Updated upstream Blacksmith/obj/ Blacksmith/Bundles/WebGL/DefaultPackage/v1/defaultpackage_share_assets_pack_icon_ab672aa8e5ab40ed8ed986ca6f9f2e5e.bundle Blacksmith/Bundles/ Blacksmith/Assets/StreamingAssets/yoo/ Blacksmith/MemoryCaptures/ +======= +Blacksmith/obj/ +>>>>>>> Stashed changes diff --git a/Blacksmith/Assets/Editor/StarkBuilderSetting.asset b/Blacksmith/Assets/Editor/StarkBuilderSetting.asset new file mode 100644 index 00000000..f8730905 --- /dev/null +++ b/Blacksmith/Assets/Editor/StarkBuilderSetting.asset @@ -0,0 +1,52 @@ +%YAML 1.1 +%TAG !u! tag:unity3d.com,2011: +--- !u!114 &11400000 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 0} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 1315287583, guid: 76741459812cc496eb3634fdc0e9cc80, type: 3} + m_Name: StarkBuilderSetting + m_EditorClassIdentifier: + wasmResourceUrl: http:// + webGLOutputDir: E:/Project/apk/BlacksmithTT + useByteAudioAPI: 0 + wasmMemorySize: 128 + isWebGL2: 1 + needCompress: 1 + symbolMode: 1 + profiling: 0 + buildOptions: 0 + optimizeWebGLMemoryInBackground: 1 + assetBundleFSEnabled: 1 + assetBundleBufferCapacity: 128 + assetBundleBufferTTL: 5 + urlCacheList: [] + dontCacheFileNames: [] + isDevBuild: 0 + stripEngineCode: 0 + apkFileNameBase: + apkOutputDir: + appHost: 2 + compressMethod: 1 + runtimeEnv: 0 + framework: 1 + architecture: 2 + miniApkVersion: 0 + scriptingBackend: 0 + NativeWhiteListRegex: + - com.bytedance.starksdk + - _Backup~ + a: tt71d3076eeee6cd1207 + version: + autoVersion: 0 + b: E:\Project\apk\BlacksmithTT\webgl_package-20241222_220917.zip + c: 0 + d: 0 + e: 0 + publishDesc: + idePath: "D:/TT/@bytedminiprogram-ide/\u6296\u97F3\u5F00\u53D1\u8005\u5DE5\u5177.exe" diff --git a/Blacksmith/Assets/Script/PrefabPool.cs.rej.meta b/Blacksmith/Assets/Editor/StarkBuilderSetting.asset.meta similarity index 54% rename from Blacksmith/Assets/Script/PrefabPool.cs.rej.meta rename to Blacksmith/Assets/Editor/StarkBuilderSetting.asset.meta index 669178af..80dbc64b 100644 --- a/Blacksmith/Assets/Script/PrefabPool.cs.rej.meta +++ b/Blacksmith/Assets/Editor/StarkBuilderSetting.asset.meta @@ -1,7 +1,8 @@ fileFormatVersion: 2 -guid: f167b224892e7e34aad7ca52a0bcc83e -DefaultImporter: +guid: 96132ae8c02642748804dc8b5f9f148e +NativeFormatImporter: externalObjects: {} + mainObjectFileID: 0 userData: assetBundleName: assetBundleVariant: diff --git a/Blacksmith/Assets/Resources/Data/blacksmithdata_main.json b/Blacksmith/Assets/Resources/Data/blacksmithdata_main.json index 7ebba6dd..bed81c4f 100644 --- a/Blacksmith/Assets/Resources/Data/blacksmithdata_main.json +++ b/Blacksmith/Assets/Resources/Data/blacksmithdata_main.json @@ -160,5 +160,35 @@ "ConstantValue": "2602", "ConstantString": "", "Commant": "默认解锁道具7" + }, + { + "ID": 28, + "ConstantValue": "10", + "ConstantString": "", + "Commant": "默认拥有木" + }, + { + "ID": 29, + "ConstantValue": "10", + "ConstantString": "", + "Commant": "默认拥有铁" + }, + { + "ID": 30, + "ConstantValue": "10", + "ConstantString": "", + "Commant": "默认拥有布" + }, + { + "ID": 31, + "ConstantValue": "10", + "ConstantString": "", + "Commant": "默认拥有皮" + }, + { + "ID": 32, + "ConstantValue": "10", + "ConstantString": "", + "Commant": "默认拥有银" } ] \ No newline at end of file diff --git a/Blacksmith/Assets/Script/PrefabPool.cs.rej b/Blacksmith/Assets/Script/PrefabPool.cs.rej deleted file mode 100644 index c49779a7..00000000 --- a/Blacksmith/Assets/Script/PrefabPool.cs.rej +++ /dev/null @@ -1,28 +0,0 @@ -diff a/Blacksmith/Assets/Script/PrefabPool.cs b/Blacksmith/Assets/Script/PrefabPool.cs (rejected hunks) -@@ -34,6 +34,26 @@ - obj.SetActive(true); - action.Invoke(obj); - } -+ public void LoadObj(string key,int i,Action action) -+ { -+ //如果池中没有该游戏物体或者游戏物体的队列中已经没有剩余的游戏对象时。 -+ //在这种情况下需要实例化一个新的物体,然后在判断是否需要在池中新加一个健值对还是直接放入队列中去 -+ //然后把新生成的放入池中。 -+ -+ if (!objDic.ContainsKey(key)||objDic[key].Count==0) { -+ AssetBundleManager.ins.LoadAsset(key, (GameObject obj) => -+ { -+ obj.name = key; -+ obj.SetActive(true); -+ action.Invoke(obj,i); -+ }); -+ return; -+ } -+ -+ var obj = objDic[key].Dequeue(); -+ obj.SetActive(true); -+ action.Invoke(obj,i); -+ } - - public void AddPond(string key,int num) - { diff --git a/Blacksmith/Assets/Script/UI/ForgePanel.cs b/Blacksmith/Assets/Script/UI/ForgePanel.cs index ad22e70a..2815b9a3 100644 --- a/Blacksmith/Assets/Script/UI/ForgePanel.cs +++ b/Blacksmith/Assets/Script/UI/ForgePanel.cs @@ -2,6 +2,8 @@ using System; using System.Collections; using System.Collections.Generic; using System.Linq; +using Spine; +using Spine.Unity; using TMPro; using UnityEngine; using UnityEngine.UI; @@ -20,6 +22,9 @@ public class ForgePanel : MonoBehaviour [SerializeField] private List _craftingUis; [SerializeField] private Button _craftButton; [SerializeField] private NPCTrigger _npcTrigger; + [SerializeField] private SkeletonGraphic startAni; + + [SerializeField] private GameObject openParent; [SerializeField] private Button startButton; [SerializeField] private Button title; [SerializeField] public Button _buyEventButton; @@ -68,15 +73,23 @@ public class ForgePanel : MonoBehaviour public void Close() { _npcTrigger.Close(); - startButton.gameObject.SetActive(true); + openParent.SetActive(true); _craftingPanel.gameObject.SetActive(false); } public void OpenStartPanel() { - _settlementPanel.gameObject.SetActive(true); + openParent.SetActive(true); + startAni.AnimationState.SetAnimation(0, "EnterAnim_1", false); + startAni.AnimationState.Complete += StarIdle; _settlementPanel.SettlementEvent(); } + + public void StarIdle(TrackEntry trackentry) + { + startAni.AnimationState.Complete -= StarIdle; + startAni.AnimationState.SetAnimation(0, "idle_1", true); + } public void CloseTitle() { title.gameObject.SetActive(false); @@ -97,10 +110,17 @@ public class ForgePanel : MonoBehaviour void GameStart() { - GameSystem.ins.StartNpcData(); - startButton.gameObject.SetActive(false); + startAni.AnimationState.SetAnimation(0, "EnterAnim_2", false); + startAni.AnimationState.Complete += StartEvent; } + private void StartEvent(TrackEntry trackentry) + { + startAni.AnimationState.Complete -= StartEvent; + GameSystem.ins.StartNpcData(); + openParent.SetActive(false); + } + void CraftEvent() { _craftingPanel.gameObject.SetActive(true); diff --git a/Blacksmith/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset b/Blacksmith/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset index 5296d059..e8f175f1 100644 --- a/Blacksmith/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset +++ b/Blacksmith/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset @@ -9,21 +9,21 @@ MonoBehaviour: m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 - m_Script: {fileID: 1795359250, guid: 1cf430f187a0b40eda7f668318d8be23, type: 3} + m_Script: {fileID: 0} m_Name: MiniGameConfig - m_EditorClassIdentifier: + m_EditorClassIdentifier: wx-editor:WeChatWASM:WXEditorScriptObject ProjectConf: projectName: - Appid: wxebc4a7e0a0792246 - CDN: https://youtukeji.com.cn/Game/Blacksmithv2/ + Appid: + CDN: assetLoadType: 0 - compressDataPackage: 1 + compressDataPackage: 0 VideoUrl: - DST: E:\Project\apk\Blacksmith + DST: E:\UnityProject\Game\Blacksmith\ StreamCDN: bundleHashLength: 32 bundlePathIdentifier: StreamingAssets; - bundleExcludeExtensions: json;version;bytes; + bundleExcludeExtensions: json; AssetsUrl: MemorySize: 256 HideAfterCallMain: 1 @@ -46,7 +46,7 @@ MonoBehaviour: UseMiniGameChat: 0 PreloadWXFont: 0 CompileOptions: - DevelopBuild: 1 + DevelopBuild: 0 AutoProfile: 0 ScriptOnly: 0 Il2CppOptimizeSize: 1 @@ -58,7 +58,7 @@ MonoBehaviour: CleanBuild: 0 CustomNodePath: autoAdaptScreen: 1 - showMonitorSuggestModal: 0 + showMonitorSuggestModal: 1 enableProfileStats: 0 enableRenderAnalysis: 0 enablePerfAnalysis: 0 diff --git a/Blacksmith/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset.meta b/Blacksmith/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset.meta index bea8b032..12738ade 100644 --- a/Blacksmith/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset.meta +++ b/Blacksmith/Assets/WX-WASM-SDK-V2/Editor/MiniGameConfig.asset.meta @@ -2,7 +2,11 @@ fileFormatVersion: 2 guid: 8deef7d4eaf645f48a68c68a2b347a57 NativeFormatImporter: externalObjects: {} +<<<<<<< Updated upstream mainObjectFileID: 11400000 +======= + mainObjectFileID: 0 +>>>>>>> Stashed changes userData: assetBundleName: assetBundleVariant: diff --git a/Blacksmith/UserSettings/Layouts/default-2022.dwlt b/Blacksmith/UserSettings/Layouts/default-2022.dwlt index a10b6164..5e0917b5 100644 --- a/Blacksmith/UserSettings/Layouts/default-2022.dwlt +++ b/Blacksmith/UserSettings/Layouts/default-2022.dwlt @@ -39,9 +39,15 @@ MonoBehaviour: m_PixelRect: serializedVersion: 2 x: 1913 +<<<<<<< Updated upstream y: 48 width: 1920 height: 984 +======= + y: 54 + width: 1920 + height: 978 +>>>>>>> Stashed changes m_ShowMode: 0 m_Title: Game m_RootView: {fileID: 7} @@ -67,7 +73,11 @@ MonoBehaviour: width: 1920 height: 989 m_ShowMode: 4 +<<<<<<< Updated upstream m_Title: Console +======= + m_Title: Project +>>>>>>> Stashed changes m_RootView: {fileID: 12} m_MinSize: {x: 875, y: 300} m_MaxSize: {x: 10000, y: 10000} @@ -122,7 +132,11 @@ MonoBehaviour: m_MinSize: {x: 100, y: 50} m_MaxSize: {x: 8096, y: 8096} vertical: 0 +<<<<<<< Updated upstream controlID: 38 +======= + controlID: 39 +>>>>>>> Stashed changes draggingID: 0 --- !u!114 &6 MonoBehaviour: @@ -142,9 +156,15 @@ MonoBehaviour: x: 0 y: 0 width: 1920 +<<<<<<< Updated upstream height: 984 m_MinSize: {x: 100, y: 100} m_MaxSize: {x: 4000, y: 4000} +======= + height: 978 + m_MinSize: {x: 100, y: 121} + m_MaxSize: {x: 4000, y: 4021} +>>>>>>> Stashed changes m_ActualView: {fileID: 26} m_Panes: - {fileID: 26} @@ -169,7 +189,11 @@ MonoBehaviour: x: 0 y: 0 width: 1920 +<<<<<<< Updated upstream height: 984 +======= + height: 978 +>>>>>>> Stashed changes m_MinSize: {x: 100, y: 121} m_MaxSize: {x: 4000, y: 4021} vertical: 0 @@ -199,7 +223,11 @@ MonoBehaviour: m_MinSize: {x: 300, y: 100} m_MaxSize: {x: 24288, y: 16192} vertical: 0 +<<<<<<< Updated upstream controlID: 118 +======= + controlID: 116 +>>>>>>> Stashed changes draggingID: 0 --- !u!114 &9 MonoBehaviour: @@ -220,8 +248,8 @@ MonoBehaviour: y: 0 width: 347 height: 939 - m_MinSize: {x: 276, y: 71} - m_MaxSize: {x: 4001, y: 4021} + m_MinSize: {x: 275, y: 50} + m_MaxSize: {x: 4000, y: 4000} m_ActualView: {fileID: 22} m_Panes: - {fileID: 22} @@ -246,8 +274,13 @@ MonoBehaviour: y: 0 width: 388 height: 559 +<<<<<<< Updated upstream m_MinSize: {x: 201, y: 221} m_MaxSize: {x: 4001, y: 4021} +======= + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} +>>>>>>> Stashed changes m_ActualView: {fileID: 23} m_Panes: - {fileID: 23} @@ -263,7 +296,7 @@ MonoBehaviour: m_Enabled: 1 m_EditorHideFlags: 1 m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} - m_Name: ConsoleWindow + m_Name: ProjectBrowser m_EditorClassIdentifier: m_Children: [] m_Position: @@ -272,14 +305,20 @@ MonoBehaviour: y: 559 width: 1573 height: 380 +<<<<<<< Updated upstream m_MinSize: {x: 101, y: 121} m_MaxSize: {x: 4001, y: 4021} m_ActualView: {fileID: 25} +======= + m_MinSize: {x: 231, y: 271} + m_MaxSize: {x: 10001, y: 10021} + m_ActualView: {fileID: 21} +>>>>>>> Stashed changes m_Panes: - {fileID: 21} - {fileID: 25} - m_Selected: 1 - m_LastSelected: 0 + m_Selected: 0 + m_LastSelected: 1 --- !u!114 &12 MonoBehaviour: m_ObjectHideFlags: 52 @@ -375,7 +414,11 @@ MonoBehaviour: m_MinSize: {x: 200, y: 100} m_MaxSize: {x: 16192, y: 16192} vertical: 1 +<<<<<<< Updated upstream controlID: 71 +======= + controlID: 125 +>>>>>>> Stashed changes draggingID: 0 --- !u!114 &16 MonoBehaviour: @@ -401,7 +444,11 @@ MonoBehaviour: m_MinSize: {x: 200, y: 50} m_MaxSize: {x: 16192, y: 8096} vertical: 0 +<<<<<<< Updated upstream controlID: 72 +======= + controlID: 70 +>>>>>>> Stashed changes draggingID: 0 --- !u!114 &17 MonoBehaviour: @@ -422,8 +469,13 @@ MonoBehaviour: y: 0 width: 1185 height: 559 +<<<<<<< Updated upstream m_MinSize: {x: 202, y: 221} m_MaxSize: {x: 4002, y: 4021} +======= + m_MinSize: {x: 200, y: 200} + m_MaxSize: {x: 4000, y: 4000} +>>>>>>> Stashed changes m_ActualView: {fileID: 24} m_Panes: - {fileID: 24} @@ -604,7 +656,11 @@ MonoBehaviour: m_SkipHidden: 0 m_SearchArea: 1 m_Folders: +<<<<<<< Updated upstream - Assets/Script/UI +======= + - Assets +>>>>>>> Stashed changes m_Globs: [] m_OriginalText: m_ImportLogFlags: 0 @@ -612,16 +668,27 @@ MonoBehaviour: m_ViewMode: 1 m_StartGridSize: 16 m_LastFolders: +<<<<<<< Updated upstream - Assets/Script/UI +======= + - Assets +>>>>>>> Stashed changes m_LastFoldersGridSize: 16 m_LastProjectPath: E:\UnityProject\Game\Blacksmith m_LockTracker: m_IsLocked: 0 m_FolderTreeState: +<<<<<<< Updated upstream scrollPos: {x: 0, y: 349} m_SelectedIDs: 308d0000 m_LastClickedID: 36144 m_ExpandedIDs: 000000007a8b00007c8b0000c88c0000e48c0000ea8c0000308d0000328d0000dc50030000ca9a3bffffff7f +======= + scrollPos: {x: 0, y: 0} + m_SelectedIDs: 3c410000 + m_LastClickedID: 16700 + m_ExpandedIDs: 000000003c410000e8410000d843000000ca9a3bffffff7f +>>>>>>> Stashed changes m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -649,7 +716,11 @@ MonoBehaviour: scrollPos: {x: 0, y: 0} m_SelectedIDs: m_LastClickedID: 0 +<<<<<<< Updated upstream m_ExpandedIDs: 000000007a8b00007c8b00007e8b0000 +======= + m_ExpandedIDs: +>>>>>>> Stashed changes m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -674,9 +745,15 @@ MonoBehaviour: m_Icon: {fileID: 0} m_ResourceFile: m_ListAreaState: +<<<<<<< Updated upstream m_SelectedInstanceIDs: c0cf0500 m_LastClickedInstanceID: 380864 m_HadKeyboardFocusLastEvent: 1 +======= + m_SelectedInstanceIDs: + m_LastClickedInstanceID: 0 + m_HadKeyboardFocusLastEvent: 0 +>>>>>>> Stashed changes m_ExpandedInstanceIDs: c623000044860000228500003c0001002e000100be740000c4740000c2740000b4740000b2740000ba740000bc740000b0740000c0740000b6740000b87400009c7400008c740000867400009274000098740000967400009a74000090740000a07400008e740000847400009e740000000000004683000040830000388300005c830000aa780000d0690000e4690000f06a0000c06b00003a6a000070360500107a0000e27900009e6a0000267a0000387a00001e7a000082500200f0790000287a00007c7d00007aa100002a130100381301001a8300000c83000068f90200e88a0000728a00006a8d0000768a0000208a00006e8a0000008e0000 m_RenameOverlay: m_UserAcceptedRename: 0 @@ -701,7 +778,11 @@ MonoBehaviour: m_Icon: {fileID: 0} m_ResourceFile: m_NewAssetIndexInList: -1 +<<<<<<< Updated upstream m_ScrollPosition: {x: 0, y: 40} +======= + m_ScrollPosition: {x: 0, y: 0} +>>>>>>> Stashed changes m_GridSize: 16 m_SkipHiddenPackages: 0 m_DirectoriesAreaWidth: 379 @@ -789,9 +870,15 @@ MonoBehaviour: m_SceneHierarchy: m_TreeViewState: scrollPos: {x: 0, y: 0} +<<<<<<< Updated upstream m_SelectedIDs: c0cf0500 m_LastClickedID: 380864 m_ExpandedIDs: 4047fdff4c47fdff5847fdff6447fdff6e47fdff004dfdff3268fdffa869fdff906afdff1870fdff4273fdff6083fdffacccfdffb2ccfdffb4ccfdffb6ccfdffbaccfdffbeccfdffc2ccfdff3038ffff3438ffff3a38ffff3e38ffff4038ffff4238ffff4438ffff7846fffffa4dffff7ee6ffffa2e6ffff64f1ffff2af3ffff2cf3ffff30f3ffff16fbffff0672000082720000e27200007a750000fc7500000a7600002476000038760000b6760000e27600002a770000b8770000d677000042790000b87900006a7a0000be7b0000e07b00009c7c0000c87c0000b47d0000b8810000088200005282000094820000f2820000fc820000f48400006e86000088870000ac870000048800005e8800007e5405006c570500505a05007ac10500fec4050036c5050048c60500c0cf0500 +======= + m_SelectedIDs: + m_LastClickedID: 0 + m_ExpandedIDs: ce78fcff2479fcffac7cfcffe88efcfff4abfcfff8bafcff4ebbfcffd2befcffa8acfdffe8adfdff229801000e9c01003a9d0100ac9d0100069e0100249e01006ea2010088a201002ca50100daae0100 +>>>>>>> Stashed changes m_RenameOverlay: m_UserAcceptedRename: 0 m_Name: @@ -1210,9 +1297,15 @@ MonoBehaviour: m_PlayAudio: 0 m_AudioPlay: 0 m_Position: +<<<<<<< Updated upstream m_Target: {x: 592.7956, y: 884.87994, z: -1.187256} speed: 2 m_Value: {x: 592.7956, y: 884.87994, z: -1.187256} +======= + m_Target: {x: 733.4134, y: 614.5811, z: 2.794509} + speed: 2 + m_Value: {x: 733.4134, y: 614.5811, z: 2.794509} +>>>>>>> Stashed changes m_RenderMode: 0 m_CameraMode: drawMode: 0 @@ -1262,9 +1355,15 @@ MonoBehaviour: speed: 2 m_Value: {x: 0, y: 0, z: 0, w: 1} m_Size: +<<<<<<< Updated upstream m_Target: 176.87944 speed: 2 m_Value: 176.87944 +======= + m_Target: 1079.4711 + speed: 2 + m_Value: 1079.4711 +>>>>>>> Stashed changes m_Ortho: m_Target: 1 speed: 2 @@ -1344,9 +1443,15 @@ MonoBehaviour: m_Pos: serializedVersion: 2 x: 1913 +<<<<<<< Updated upstream y: 48 width: 1920 height: 963 +======= + y: 54 + width: 1920 + height: 957 +>>>>>>> Stashed changes m_SerializedDataModeController: m_DataMode: 0 m_PreferredDataMode: 0 @@ -1402,15 +1507,22 @@ MonoBehaviour: x: 0 y: 21 width: 1920 +<<<<<<< Updated upstream height: 942 m_Scale: {x: 0.490625, y: 0.490625} m_Translation: {x: 960, y: 471} +======= + height: 936 + m_Scale: {x: 0.4875, y: 0.4875} + m_Translation: {x: 960, y: 468} +>>>>>>> Stashed changes m_MarginLeft: 0 m_MarginRight: 0 m_MarginTop: 0 m_MarginBottom: 0 m_LastShownAreaInsideMargins: serializedVersion: 2 +<<<<<<< Updated upstream x: -1956.6879 y: -960 width: 3913.3757 @@ -1418,6 +1530,15 @@ MonoBehaviour: m_MinimalGUI: 1 m_defaultScale: 0.490625 m_LastWindowPixelSize: {x: 1920, y: 963} +======= + x: -1969.2307 + y: -960 + width: 3938.4614 + height: 1920 + m_MinimalGUI: 1 + m_defaultScale: 0.4875 + m_LastWindowPixelSize: {x: 1920, y: 957} +>>>>>>> Stashed changes m_ClearInEditMode: 1 m_NoCameraWarning: 1 m_LowResolutionForAspectRatios: 01000001000000000000 diff --git a/Blacksmith/project.config.json b/Blacksmith/project.config.json new file mode 100644 index 00000000..85d6dc40 --- /dev/null +++ b/Blacksmith/project.config.json @@ -0,0 +1 @@ +{"appid":"tt71d3076eeee6cd1207","projectname":"Blacksmith","unity":{"build":{"webgl":"E:\\Project\\apk\\BlacksmithTT\\webgl_package-20241222_220917.zip","native":{"il2cpp":"","apk":"","fullApk":""},"instantGame":""},"publishType":"2","starkSdkVersion":"Without StarkSDK","unityToolsVersion":"4.0.4","unityEngineVersion":"2022.3.44f1c1","arch":"both"}} \ No newline at end of file