#if UNITY_2020_3_OR_NEWER
using System;
using UnityEditor;
using UnityEngine;
using UnityEditor.UIElements;
using UnityEngine.UIElements;
namespace YooAsset.Editor
{
///
/// 分屏控件
///
public class SplitView : TwoPaneSplitView
{
public new class UxmlFactory : UxmlFactory
{
}
///
/// 窗口分屏适配
///
public static void Adjuster(VisualElement root)
{
var topGroup = root.Q("TopGroup");
var bottomGroup = root.Q("BottomGroup");
topGroup.style.minHeight = 100f;
bottomGroup.style.minHeight = 100f;
root.Remove(topGroup);
root.Remove(bottomGroup);
var spliteView = new SplitView();
spliteView.fixedPaneInitialDimension = 300;
spliteView.orientation = TwoPaneSplitViewOrientation.Vertical;
spliteView.contentContainer.Add(topGroup);
spliteView.contentContainer.Add(bottomGroup);
root.Add(spliteView);
}
}
}
#endif