//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; using SimpleJSON; namespace cfg { public partial class Tables { public Level Level {get; } public Eventtype Eventtype {get; } public Task Task {get; } public Eventgroup Eventgroup {get; } public Chapter Chapter {get; } public Prop Prop {get; } public RandomProp RandomProp {get; } public DisplayTxt DisplayTxt {get; } public DisplayTxtTeam DisplayTxtTeam {get; } public Build Build {get; } public BuildLevelUp BuildLevelUp {get; } public RankList RankList {get; } public Tables(System.Func loader) { Level = new Level(loader("level")); Eventtype = new Eventtype(loader("eventtype")); Task = new Task(loader("task")); Eventgroup = new Eventgroup(loader("eventgroup")); Chapter = new Chapter(loader("chapter")); Prop = new Prop(loader("prop")); RandomProp = new RandomProp(loader("randomprop")); DisplayTxt = new DisplayTxt(loader("displaytxt")); DisplayTxtTeam = new DisplayTxtTeam(loader("displaytxtteam")); Build = new Build(loader("build")); BuildLevelUp = new BuildLevelUp(loader("buildlevelup")); RankList = new RankList(loader("ranklist")); ResolveRef(); } private void ResolveRef() { Level.ResolveRef(this); Eventtype.ResolveRef(this); Task.ResolveRef(this); Eventgroup.ResolveRef(this); Chapter.ResolveRef(this); Prop.ResolveRef(this); RandomProp.ResolveRef(this); DisplayTxt.ResolveRef(this); DisplayTxtTeam.ResolveRef(this); Build.ResolveRef(this); BuildLevelUp.ResolveRef(this); RankList.ResolveRef(this); } } }