# This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /[Ll]ogs/ /[Uu]ser[Ss]ettings/ # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data /[Mm]emoryCaptures/ # Recordings can get excessive in size /[Rr]ecordings/ # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin /[Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory .vs/ # Gradle cache directory .gradle/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta *.mdb.meta # Unity3D generated file on crash reports sysinfo.txt # Builds *.apk *.aab *.unitypackage *.app # Crashlytics generated file crashlytics-build.properties # Packed Addressables /[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # Temporary auto-generated Android Assets /[Aa]ssets/[Ss]treamingAssets/aa.meta /[Aa]ssets/[Ss]treamingAssets/aa/* d2/.idea/ d2/apk/ d2/Library/Artifacts/02/02334b62bb5358547118c768b3213478 d2/Library/ d2/Temp/ d2/obj/ d2/Logs/ b1/Library/ b1/Temp/ b1/obj/ b1/Logs/ b1/.idea/ b1/.vsconfig box1/Library/ box1/Temp/ box1/Logs/ box1/.idea/ box1/obj/ Blacksmith/Library/ Blacksmith/Library/ Blacksmith/Temp/ Blacksmith/Logs/ Blacksmith/.idea/ <<<<<<< Updated upstream Blacksmith/obj/ Blacksmith/Bundles/WebGL/DefaultPackage/v1/defaultpackage_share_assets_pack_icon_ab672aa8e5ab40ed8ed986ca6f9f2e5e.bundle Blacksmith/Bundles/ Blacksmith/Assets/StreamingAssets/yoo/ Blacksmith/MemoryCaptures/ ======= Blacksmith/obj/ >>>>>>> Stashed changes