using System.Collections;
using System.Collections.Generic;
using UnityEngine;
///
/// 锻造台类
///
public class ForgingTable
{
///
/// 名字
///
private string name;
///
/// 锻造时间
///
private float forgtome;
///
/// 锻造等级
///
private int grade;
///
/// 锻造太放入的材料
///
private List articles;
}