// Author: Daniele Giardini - http://www.demigiant.com // Created: 2015/03/27 19:02 // // License Copyright (c) Daniele Giardini. // This work is subject to the terms at http://dotween.demigiant.com/license.php #if false // MODULE_MARKER using DG.Tweening.Core; using DG.Tweening.Plugins.Options; using UnityEngine; using TMPro; namespace DG.Tweening { /// /// Methods that extend TMP_Text objects and allow to directly create and control tweens from their instances. /// public static class ShortcutExtensionsTMPText { #region Colors /// Tweens a TextMeshPro's color to the given value. /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations /// The end value to reachThe duration of the tween public static TweenerCore DOColor(this TMP_Text target, Color endValue, float duration) { TweenerCore t = DOTween.To(() => target.color, x => target.color = x, endValue, duration); t.SetTarget(target); return t; } /// Tweens a TextMeshPro's faceColor to the given value. /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations /// The end value to reachThe duration of the tween public static TweenerCore DOFaceColor(this TMP_Text target, Color32 endValue, float duration) { TweenerCore t = DOTween.To(() => target.faceColor, x => target.faceColor = x, endValue, duration); t.SetTarget(target); return t; } /// Tweens a TextMeshPro's outlineColor to the given value. /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations /// The end value to reachThe duration of the tween public static TweenerCore DOOutlineColor(this TMP_Text target, Color32 endValue, float duration) { TweenerCore t = DOTween.To(() => target.outlineColor, x => target.outlineColor = x, endValue, duration); t.SetTarget(target); return t; } /// Tweens a TextMeshPro's glow color to the given value. /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations /// The end value to reachThe duration of the tween /// If TRUE will use the fontSharedMaterial instead than the fontMaterial public static TweenerCore DOGlowColor(this TMP_Text target, Color endValue, float duration, bool useSharedMaterial = false) { TweenerCore t = useSharedMaterial ? target.fontSharedMaterial.DOColor(endValue, "_GlowColor", duration) : target.fontMaterial.DOColor(endValue, "_GlowColor", duration); t.SetTarget(target); return t; } /// Tweens a TextMeshPro's alpha color to the given value. /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations /// The end value to reachThe duration of the tween public static TweenerCore DOFade(this TMP_Text target, float endValue, float duration) { TweenerCore t = DOTween.ToAlpha(() => target.color, x => target.color = x, endValue, duration); t.SetTarget(target); return t; } /// Tweens a TextMeshPro faceColor's alpha to the given value. /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations /// The end value to reachThe duration of the tween public static TweenerCore DOFaceFade(this TMP_Text target, float endValue, float duration) { TweenerCore t = DOTween.ToAlpha(() => target.faceColor, x => target.faceColor = x, endValue, duration); t.SetTarget(target); return t; } #endregion #region Other /// Tweens a TextMeshPro's scale to the given value (using correct uniform scale as TMP requires). /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations /// The end value to reachThe duration of the tween public static TweenerCore DOScale(this TMP_Text target, float endValue, float duration) { Transform trans = target.transform; Vector3 endValueV3 = new Vector3(endValue, endValue, endValue); TweenerCore t = DOTween.To(() => trans.localScale, x => trans.localScale = x, endValueV3, duration); t.SetTarget(target); return t; } /// Tweens a TextMeshPro's fontSize to the given value. /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations /// The end value to reachThe duration of the tween public static TweenerCore DOFontSize(this TMP_Text target, float endValue, float duration) { TweenerCore t = DOTween.To(() => target.fontSize, x => target.fontSize = x, endValue, duration); t.SetTarget(target); return t; } /// Tweens a TextMeshPro's maxVisibleCharacters to the given value. /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations /// The end value to reachThe duration of the tween public static TweenerCore DOMaxVisibleCharacters(this TMP_Text target, int endValue, float duration) { TweenerCore t = DOTween.To(() => target.maxVisibleCharacters, x => target.maxVisibleCharacters = x, endValue, duration); t.SetTarget(target); return t; } /// Tweens a TextMeshPro's text to the given value. /// Also stores the TextMeshPro as the tween's target so it can be used for filtered operations /// The end string to tween toThe duration of the tween /// If TRUE (default), rich text will be interpreted correctly while animated, /// otherwise all tags will be considered as normal text /// The type of scramble mode to use, if any /// A string containing the characters to use for scrambling. /// Use as many characters as possible (minimum 10) because DOTween uses a fast scramble mode which gives better results with more characters. /// Leave it to NULL (default) to use default ones public static TweenerCore DOText(this TMP_Text target, string endValue, float duration, bool richTextEnabled = true, ScrambleMode scrambleMode = ScrambleMode.None, string scrambleChars = null) { TweenerCore t = DOTween.To(() => target.text, x => target.text = x, endValue, duration); t.SetOptions(richTextEnabled, scrambleMode, scrambleChars) .SetTarget(target); return t; } #endregion } } #endif