using System;
using System.IO;
using System.Text;
using YooAsset;
///
/// 文件偏移加密方式
///
public class FileOffsetEncryption : IEncryptionServices
{
public EncryptResult Encrypt(EncryptFileInfo fileInfo)
{
// 注意:只对音频资源包加密
if (fileInfo.BundleName.Contains("_gameres_audio"))
{
int offset = 32;
byte[] fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
var encryptedData = new byte[fileData.Length + offset];
Buffer.BlockCopy(fileData, 0, encryptedData, offset, fileData.Length);
EncryptResult result = new EncryptResult();
result.Encrypted = true;
result.EncryptedData = encryptedData;
return result;
}
else
{
EncryptResult result = new EncryptResult();
result.Encrypted = false;
return result;
}
}
}
///
/// 文件流加密方式
///
public class FileStreamEncryption : IEncryptionServices
{
public EncryptResult Encrypt(EncryptFileInfo fileInfo)
{
if (fileInfo.BundleName.Contains("_gameres_audio"))
{
var fileData = File.ReadAllBytes(fileInfo.FileLoadPath);
for (int i = 0; i < fileData.Length; i++)
{
fileData[i] ^= BundleStream.KEY;
}
EncryptResult result = new EncryptResult();
result.Encrypted = true;
result.EncryptedData = fileData;
return result;
}
else
{
EncryptResult result = new EncryptResult();
result.Encrypted = false;
return result;
}
}
}