export const WEBAudio = { audioInstanceIdCounter: 0, audioInstances: {}, audioContext: null, audioWebEnabled: 0, audioCache: [], lOrientation: { x: 0, y: 0, z: 0, xUp: 0, yUp: 0, zUp: 0, }, lPosition: { x: 0, y: 0, z: 0 }, audio3DSupport: 0, audioWebSupport: 0, bufferSourceNodeLength: 0, audioBufferLength: 0, isMute: false, FAKEMOD_SAMPLERATE: 44100, }; export const audios = {}; export const localAudioMap = {}; export const downloadingAudioMap = {}; export const unityAudioVolume = new WeakMap(); export const innerAudioVolume = new WeakMap();