using System;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset.Editor
{
[Serializable]
public class ReportAssetInfo
{
///
/// 可寻址地址
///
public string Address;
///
/// 资源路径
///
public string AssetPath;
///
/// 资源GUID
/// 说明:Meta文件记录的GUID
///
public string AssetGUID;
///
/// 资源的分类标签
///
public string[] AssetTags;
///
/// 所属资源包名称
///
public string MainBundleName;
///
/// 所属资源包的大小
///
public long MainBundleSize;
///
/// 依赖的资源路径列表
///
public List DependAssets = new List();
}
}