using System; using System.Collections; using System.Collections.Generic; namespace YooAsset.Editor { [Serializable] public class ReportAssetInfo { /// /// 可寻址地址 /// public string Address; /// /// 资源路径 /// public string AssetPath; /// /// 资源GUID /// 说明:Meta文件记录的GUID /// public string AssetGUID; /// /// 资源的分类标签 /// public string[] AssetTags; /// /// 所属资源包名称 /// public string MainBundleName; /// /// 所属资源包的大小 /// public long MainBundleSize; /// /// 依赖的资源路径列表 /// public List DependAssets = new List(); } }