using System; using System.Collections; using System.Collections.Generic; namespace YooAsset.Editor { [Serializable] public class ReportIndependAsset { /// /// 资源路径 /// public string AssetPath; /// /// 资源GUID /// public string AssetGUID; /// /// 资源类型 /// public string AssetType; /// /// 资源文件大小 /// public long FileSize; } }