using System;
using System.Collections;
using System.Collections.Generic;
namespace YooAsset.Editor
{
[Serializable]
public class ReportIndependAsset
{
///
/// 资源路径
///
public string AssetPath;
///
/// 资源GUID
///
public string AssetGUID;
///
/// 资源类型
///
public string AssetType;
///
/// 资源文件大小
///
public long FileSize;
}
}