//------------------------------------------------------------------------------ // // This code was generated by a tool. // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ using Luban; using SimpleJSON; namespace cfg.BlacksmithData { public sealed partial class SkillRogueData : Luban.BeanBase { public SkillRogueData(JSONNode _buf) { { if(!_buf["ID"].IsNumber) { throw new SerializationException(); } ID = _buf["ID"]; } { var __json0 = _buf["Carryingprops"]; if(!__json0.IsArray) { throw new SerializationException(); } Carryingprops = new System.Collections.Generic.List(__json0.Count); foreach(JSONNode __e0 in __json0.Children) { int __v0; { if(!__e0.IsNumber) { throw new SerializationException(); } __v0 = __e0; } Carryingprops.Add(__v0); } } { if(!_buf["Frontend"].IsNumber) { throw new SerializationException(); } Frontend = _buf["Frontend"]; } { if(!_buf["Quality"].IsNumber) { throw new SerializationException(); } Quality = _buf["Quality"]; } { if(!_buf["Icon"].IsString) { throw new SerializationException(); } Icon = _buf["Icon"]; } { if(!_buf["Addskill"].IsNumber) { throw new SerializationException(); } Addskill = _buf["Addskill"]; } { if(!_buf["Replace"].IsNumber) { throw new SerializationException(); } Replace = _buf["Replace"]; } { if(!_buf["Weight"].IsNumber) { throw new SerializationException(); } Weight = _buf["Weight"]; } { if(!_buf["Title"].IsString) { throw new SerializationException(); } Title = _buf["Title"]; } { if(!_buf["Describe"].IsString) { throw new SerializationException(); } Describe = _buf["Describe"]; } } public static SkillRogueData DeserializeSkillRogueData(JSONNode _buf) { return new BlacksmithData.SkillRogueData(_buf); } /// /// 肉鸽ID /// public readonly int ID; /// /// 判断携带道具 /// public readonly System.Collections.Generic.List Carryingprops; /// /// 肉鸽技能出现前置技能 /// public readonly int Frontend; /// /// 选项品质 /// public readonly int Quality; /// /// 肉鸽技能图标 /// public readonly string Icon; /// /// 添加技能 /// public readonly int Addskill; /// /// 替换技能 /// public readonly int Replace; /// /// 出现权重 /// public readonly int Weight; /// /// 标题 /// public readonly string Title; /// /// 说明 /// public readonly string Describe; public const int __ID__ = -1909589485; public override int GetTypeId() => __ID__; public void ResolveRef(Tables tables) { } public override string ToString() { return "{ " + "ID:" + ID + "," + "Carryingprops:" + Luban.StringUtil.CollectionToString(Carryingprops) + "," + "Frontend:" + Frontend + "," + "Quality:" + Quality + "," + "Icon:" + Icon + "," + "Addskill:" + Addskill + "," + "Replace:" + Replace + "," + "Weight:" + Weight + "," + "Title:" + Title + "," + "Describe:" + Describe + "," + "}"; } } }