2024-12-11 20:35:20 +08:00

28 lines
437 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public static class BDebug
{
public static void Log(object obj )
{
#if UNITY_EDITOR
Debug.Log(obj);
#endif
}
public static void LogWarning(object obj)
{
#if UNITY_EDITOR
Debug.LogWarning(obj);
#endif
}
public static void LogError( object obj)
{
#if UNITY_EDITOR
Debug.LogError(obj);
#endif
}
}