27 lines
548 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class CraftingUI : MonoBehaviour
{
[SerializeField] private Image _image;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void SaveIcon(int id)
{
var data = JsonTab.Instance.tables.Item.Get(id);
_image.sprite = AssetBundleManager.ins.Sprite(data.Icon, AtlasType.ItemIcon);
}
}