14 lines
215 B
C#
14 lines
215 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public static class BoxDebug
|
|
{
|
|
public static void Log(object data)
|
|
{
|
|
#if UNITY_EDITOR
|
|
Debug.Log(data);
|
|
#endif
|
|
}
|
|
}
|