WXGame/Blacksmith/Assets/Script/UI/CraftingUI.cs
2024-11-13 16:56:37 +08:00

26 lines
470 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
public class CraftingUI : MonoBehaviour
{
[SerializeField] private Image _image;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void SaveIcon(int id)
{
_image.sprite = GameSystem.ins.DataAsset.IconSprite(id);
}
}