102 lines
1.8 KiB
Plaintext
102 lines
1.8 KiB
Plaintext
# This .gitignore file should be placed at the root of your Unity project directory
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#
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# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
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#
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/[Ll]ibrary/
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/[Tt]emp/
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/[Oo]bj/
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/[Bb]uild/
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/[Bb]uilds/
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/[Ll]ogs/
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/[Uu]ser[Ss]ettings/
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# MemoryCaptures can get excessive in size.
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# They also could contain extremely sensitive data
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/[Mm]emoryCaptures/
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# Recordings can get excessive in size
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/[Rr]ecordings/
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# Uncomment this line if you wish to ignore the asset store tools plugin
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# /[Aa]ssets/AssetStoreTools*
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# Autogenerated Jetbrains Rider plugin
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/[Aa]ssets/Plugins/Editor/JetBrains*
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# Visual Studio cache directory
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.vs/
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# Gradle cache directory
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.gradle/
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# Autogenerated VS/MD/Consulo solution and project files
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ExportedObj/
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.consulo/
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*.csproj
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*.unityproj
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*.sln
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*.suo
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*.tmp
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*.user
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*.userprefs
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*.pidb
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*.booproj
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*.svd
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*.pdb
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*.mdb
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*.opendb
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*.VC.db
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# Unity3D generated meta files
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*.pidb.meta
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*.pdb.meta
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*.mdb.meta
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# Unity3D generated file on crash reports
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sysinfo.txt
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# Builds
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*.apk
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*.aab
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*.unitypackage
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*.app
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# Crashlytics generated file
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crashlytics-build.properties
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# Packed Addressables
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/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
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# Temporary auto-generated Android Assets
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/[Aa]ssets/[Ss]treamingAssets/aa.meta
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/[Aa]ssets/[Ss]treamingAssets/aa/*
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d2/.idea/
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d2/apk/
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d2/Library/Artifacts/02/02334b62bb5358547118c768b3213478
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d2/Library/
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d2/Temp/
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d2/obj/
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d2/Logs/
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b1/Library/
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b1/Temp/
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b1/obj/
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b1/Logs/
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b1/.idea/
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b1/.vsconfig
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box1/Library/
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box1/Temp/
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box1/Logs/
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box1/.idea/
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box1/obj/
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Blacksmith/Library/
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Blacksmith/Library/
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Blacksmith/Temp/
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Blacksmith/Logs/
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Blacksmith/.idea/
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Blacksmith/obj/
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Blacksmith/Bundles/WebGL/DefaultPackage/v1/defaultpackage_share_assets_pack_icon_ab672aa8e5ab40ed8ed986ca6f9f2e5e.bundle
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Blacksmith/Bundles/
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Blacksmith/Assets/StreamingAssets/yoo/
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Blacksmith/MemoryCaptures/
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Blacksmith/replay_pid21832.log
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