80 lines
2.5 KiB
C#
80 lines
2.5 KiB
C#
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using Luban;
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using SimpleJSON;
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namespace cfg.BlacksmithData
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{
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public sealed partial class SkillStructureData : Luban.BeanBase
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{
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public SkillStructureData(JSONNode _buf)
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{
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{ if(!_buf["SkillbodyID"].IsNumber) { throw new SerializationException(); } SkillbodyID = _buf["SkillbodyID"]; }
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{ if(!_buf["Skillbodyicon"].IsString) { throw new SerializationException(); } Skillbodyicon = _buf["Skillbodyicon"]; }
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{ if(!_buf["Skillbodyeffect"].IsString) { throw new SerializationException(); } Skillbodyeffect = _buf["Skillbodyeffect"]; }
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{ if(!_buf["Skillbodytime"].IsNumber) { throw new SerializationException(); } Skillbodytime = _buf["Skillbodytime"]; }
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{ if(!_buf["Skillbody"].IsNumber) { throw new SerializationException(); } Skillbody = _buf["Skillbody"]; }
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{ if(!_buf["Continued"].IsNumber) { throw new SerializationException(); } Continued = _buf["Continued"]; }
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}
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public static SkillStructureData DeserializeSkillStructureData(JSONNode _buf)
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{
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return new BlacksmithData.SkillStructureData(_buf);
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}
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/// <summary>
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/// 技能体ID
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/// </summary>
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public readonly int SkillbodyID;
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/// <summary>
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/// 技能体图
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/// </summary>
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public readonly string Skillbodyicon;
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/// <summary>
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/// 技能体特效
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/// </summary>
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public readonly string Skillbodyeffect;
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/// <summary>
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/// 碰撞时长
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/// </summary>
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public readonly int Skillbodytime;
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/// <summary>
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/// 携带BUFF
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/// </summary>
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public readonly int Skillbody;
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/// <summary>
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/// 持续时间伤害间隔
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/// </summary>
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public readonly int Continued;
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public const int __ID__ = 1595336108;
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public override int GetTypeId() => __ID__;
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public void ResolveRef(Tables tables)
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{
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}
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public override string ToString()
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{
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return "{ "
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+ "SkillbodyID:" + SkillbodyID + ","
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+ "Skillbodyicon:" + Skillbodyicon + ","
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+ "Skillbodyeffect:" + Skillbodyeffect + ","
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+ "Skillbodytime:" + Skillbodytime + ","
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+ "Skillbody:" + Skillbody + ","
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+ "Continued:" + Continued + ","
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+ "}";
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}
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}
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}
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