40 lines
807 B
C#
40 lines
807 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class PackPanel : MonoBehaviour
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{
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[SerializeField] private TextMeshProUGUI _textMeshPro;
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[SerializeField] private Button packButton;
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// Start is called before the first frame update
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void Start()
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{
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}
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private void OnEnable()
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{
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packButton.onClick.AddListener(ResetPanelData);
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnDisable()
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{
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packButton.onClick.RemoveListener(ResetPanelData);
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}
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public void ResetPanelData()
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{
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GameManager.ins.PackEvent();
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_textMeshPro.text = "剩余箱子数" + (GameManager.ins.index - 1);
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}
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}
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