37 lines
652 B
C#
37 lines
652 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class StartPanel : MonoBehaviour
|
|
{
|
|
[SerializeField] private Button _startButton;
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
private void OnEnable()
|
|
{
|
|
_startButton.onClick.AddListener(ButtonEvent);
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
|
|
private void OnDisable()
|
|
{
|
|
_startButton.onClick.RemoveListener(ButtonEvent);
|
|
}
|
|
|
|
void ButtonEvent()
|
|
{
|
|
MainPanel.ins.OpenLevelPanel();
|
|
}
|
|
}
|