36 lines
652 B
C#
36 lines
652 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class TourPanel : MonoBehaviour
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{
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[SerializeField] private Slider[] _sliders;
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void SetPanelData()
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{
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// JsonTab.Instance.tables.Level.Get()
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foreach (var slider in _sliders)
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{
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slider.maxValue = 100;
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}
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}
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private void Awake()
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{
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// JsonTab.Instance.tables.Level.Get()
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}
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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