130 lines
4.2 KiB
C#
130 lines
4.2 KiB
C#
|
|
namespace YooAsset
|
|
{
|
|
/// <summary>
|
|
/// 清理所有文件
|
|
/// </summary>
|
|
public abstract class ClearAllBundleFilesOperation : AsyncOperationBase
|
|
{
|
|
}
|
|
internal sealed class ClearAllBundleFilesImplOperation : ClearAllBundleFilesOperation
|
|
{
|
|
private enum ESteps
|
|
{
|
|
None,
|
|
ClearFileSystemA,
|
|
ClearFileSystemB,
|
|
ClearFileSystemC,
|
|
Done,
|
|
}
|
|
|
|
private readonly IPlayMode _impl;
|
|
private readonly IFileSystem _fileSystemA;
|
|
private readonly IFileSystem _fileSystemB;
|
|
private readonly IFileSystem _fileSystemC;
|
|
private FSClearAllBundleFilesOperation _clearAllBundleFilesOpA;
|
|
private FSClearAllBundleFilesOperation _clearAllBundleFilesOpB;
|
|
private FSClearAllBundleFilesOperation _clearAllBundleFilesOpC;
|
|
private ESteps _steps = ESteps.None;
|
|
|
|
internal ClearAllBundleFilesImplOperation(IPlayMode impl, IFileSystem fileSystemA, IFileSystem fileSystemB, IFileSystem fileSystemC)
|
|
{
|
|
_impl = impl;
|
|
_fileSystemA = fileSystemA;
|
|
_fileSystemB = fileSystemB;
|
|
_fileSystemC = fileSystemC;
|
|
}
|
|
internal override void InternalOnStart()
|
|
{
|
|
_steps = ESteps.ClearFileSystemA;
|
|
}
|
|
internal override void InternalOnUpdate()
|
|
{
|
|
if (_steps == ESteps.None || _steps == ESteps.Done)
|
|
return;
|
|
|
|
if (_steps == ESteps.ClearFileSystemA)
|
|
{
|
|
if (_fileSystemA == null)
|
|
{
|
|
_steps = ESteps.ClearFileSystemB;
|
|
return;
|
|
}
|
|
|
|
if (_clearAllBundleFilesOpA == null)
|
|
_clearAllBundleFilesOpA = _fileSystemA.ClearAllBundleFilesAsync();
|
|
|
|
Progress = _clearAllBundleFilesOpA.Progress;
|
|
if (_clearAllBundleFilesOpA.IsDone == false)
|
|
return;
|
|
|
|
if (_clearAllBundleFilesOpA.Status == EOperationStatus.Succeed)
|
|
{
|
|
_steps = ESteps.ClearFileSystemB;
|
|
}
|
|
else
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Failed;
|
|
Error = _clearAllBundleFilesOpA.Error;
|
|
}
|
|
}
|
|
|
|
if (_steps == ESteps.ClearFileSystemB)
|
|
{
|
|
if (_fileSystemB == null)
|
|
{
|
|
_steps = ESteps.ClearFileSystemC;
|
|
return;
|
|
}
|
|
|
|
if (_clearAllBundleFilesOpB == null)
|
|
_clearAllBundleFilesOpB = _fileSystemB.ClearAllBundleFilesAsync();
|
|
|
|
Progress = _clearAllBundleFilesOpB.Progress;
|
|
if (_clearAllBundleFilesOpB.IsDone == false)
|
|
return;
|
|
|
|
if (_clearAllBundleFilesOpB.Status == EOperationStatus.Succeed)
|
|
{
|
|
_steps = ESteps.ClearFileSystemC;
|
|
}
|
|
else
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Failed;
|
|
Error = _clearAllBundleFilesOpB.Error;
|
|
}
|
|
}
|
|
|
|
if (_steps == ESteps.ClearFileSystemC)
|
|
{
|
|
if (_fileSystemC == null)
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Succeed;
|
|
return;
|
|
}
|
|
|
|
if (_clearAllBundleFilesOpC == null)
|
|
_clearAllBundleFilesOpC = _fileSystemC.ClearAllBundleFilesAsync();
|
|
|
|
Progress = _clearAllBundleFilesOpC.Progress;
|
|
if (_clearAllBundleFilesOpC.IsDone == false)
|
|
return;
|
|
|
|
if (_clearAllBundleFilesOpC.Status == EOperationStatus.Succeed)
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Succeed;
|
|
}
|
|
else
|
|
{
|
|
_steps = ESteps.Done;
|
|
Status = EOperationStatus.Failed;
|
|
Error = _clearAllBundleFilesOpC.Error;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
} |