26 lines
470 B
C#
26 lines
470 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class CraftingUI : MonoBehaviour
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{
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[SerializeField] private Image _image;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void SaveIcon(int id)
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{
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_image.sprite = GameSystem.ins.DataAsset.IconSprite(id);
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}
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}
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