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排行榜长度修改、性能优化
2025-02-18 15:43:34 +08:00

95 lines
3.5 KiB
Go

// Code generated by goctl. DO NOT EDIT.
// goctl 1.7.6
// Source: user_service.proto
package userservice
import (
"context"
"gitea.youtukeji.com.cn/youtu/youtu_grpc/app/user_service/user"
"github.com/zeromicro/go-zero/zrpc"
"google.golang.org/grpc"
)
type (
CreateUserRequest = user.CreateUserRequest
Empty = user.Empty
Request = user.Request
Response = user.Response
SetUserRequest = user.SetUserRequest
SetUserResponse = user.SetUserResponse
User = user.User
UserId = user.UserId
UserIds = user.UserIds
UserList = user.UserList
UserService interface {
Ping(ctx context.Context, in *Request, opts ...grpc.CallOption) (*Response, error)
// SetUser 设置用户信息
SetUser(ctx context.Context, in *SetUserRequest, opts ...grpc.CallOption) (*SetUserResponse, error)
// CreateUser 获取用户或者创建用户
CreateUser(ctx context.Context, in *CreateUserRequest, opts ...grpc.CallOption) (*UserId, error)
// CreateEmptyUser 创建空用户,用于关联游戏账号的空数据
CreateEmptyUser(ctx context.Context, in *Empty, opts ...grpc.CallOption) (*UserId, error)
// FirstOrCreateUser 创建用户或者获取用户
FindById(ctx context.Context, in *UserId, opts ...grpc.CallOption) (*User, error)
// GetUserById 通过 ID 获取用户
GetUserById(ctx context.Context, in *UserId, opts ...grpc.CallOption) (*User, error)
// GetUserIds 通过 ID 获取用户
GetUserIds(ctx context.Context, in *UserIds, opts ...grpc.CallOption) (*UserList, error)
}
defaultUserService struct {
cli zrpc.Client
}
)
func NewUserService(cli zrpc.Client) UserService {
return &defaultUserService{
cli: cli,
}
}
func (m *defaultUserService) Ping(ctx context.Context, in *Request, opts ...grpc.CallOption) (*Response, error) {
client := user.NewUserServiceClient(m.cli.Conn())
return client.Ping(ctx, in, opts...)
}
// SetUser 设置用户信息
func (m *defaultUserService) SetUser(ctx context.Context, in *SetUserRequest, opts ...grpc.CallOption) (*SetUserResponse, error) {
client := user.NewUserServiceClient(m.cli.Conn())
return client.SetUser(ctx, in, opts...)
}
// CreateUser 获取用户或者创建用户
func (m *defaultUserService) CreateUser(ctx context.Context, in *CreateUserRequest, opts ...grpc.CallOption) (*UserId, error) {
client := user.NewUserServiceClient(m.cli.Conn())
return client.CreateUser(ctx, in, opts...)
}
// CreateEmptyUser 创建空用户,用于关联游戏账号的空数据
func (m *defaultUserService) CreateEmptyUser(ctx context.Context, in *Empty, opts ...grpc.CallOption) (*UserId, error) {
client := user.NewUserServiceClient(m.cli.Conn())
return client.CreateEmptyUser(ctx, in, opts...)
}
// FirstOrCreateUser 创建用户或者获取用户
func (m *defaultUserService) FindById(ctx context.Context, in *UserId, opts ...grpc.CallOption) (*User, error) {
client := user.NewUserServiceClient(m.cli.Conn())
return client.FindById(ctx, in, opts...)
}
// GetUserById 通过 ID 获取用户
func (m *defaultUserService) GetUserById(ctx context.Context, in *UserId, opts ...grpc.CallOption) (*User, error) {
client := user.NewUserServiceClient(m.cli.Conn())
return client.GetUserById(ctx, in, opts...)
}
// GetUserIds 通过 ID 获取用户
func (m *defaultUserService) GetUserIds(ctx context.Context, in *UserIds, opts ...grpc.CallOption) (*UserList, error) {
client := user.NewUserServiceClient(m.cli.Conn())
return client.GetUserIds(ctx, in, opts...)
}