46 lines
1.0 KiB
C#
46 lines
1.0 KiB
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace YooAsset.Editor
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{
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[Serializable]
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public class ReportAssetInfo
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{
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/// <summary>
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/// 可寻址地址
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/// </summary>
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public string Address;
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/// <summary>
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/// 资源路径
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/// </summary>
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public string AssetPath;
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/// <summary>
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/// 资源GUID
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/// 说明:Meta文件记录的GUID
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/// </summary>
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public string AssetGUID;
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/// <summary>
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/// 资源的分类标签
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/// </summary>
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public string[] AssetTags;
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/// <summary>
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/// 所属资源包名称
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/// </summary>
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public string MainBundleName;
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/// <summary>
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/// 所属资源包的大小
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/// </summary>
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public long MainBundleSize;
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/// <summary>
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/// 依赖的资源路径列表
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/// </summary>
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public List<string> DependAssets = new List<string>();
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}
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}
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