WXGame/b1/Assets/脚本/基础/HammerBase.cs
2024-10-23 09:14:01 +08:00

45 lines
955 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 锤子类法
/// </summary>
public class HammerBase
{
/// <summary>
/// 锤子等级
/// </summary>
private int hammergrade;
/// <summary>
/// 概率概率
/// </summary>
private int defective;
/// <summary>
/// 普通概率
/// </summary>
private int ordinary;
/// <summary>
/// 高级概率
/// </summary>
private int senior;
/// <summary>
/// 锻造方法
/// </summary>
/// <param name="articles_"></param>
/// <returns></returns>
public List<Article> forging(List<Article> articles_)
{
return null;
}
/// <summary>
/// 锤子升级
/// </summary>
/// <param name="money_">支付升级费用</param>
/// <returns>返回是否升级成功</returns>
public bool hammerupgrade(int money_)
{
return false;
}
}