45 lines
955 B
C#
45 lines
955 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// 锤子类法
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/// </summary>
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public class HammerBase
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{
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/// <summary>
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/// 锤子等级
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/// </summary>
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private int hammergrade;
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/// <summary>
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/// 概率概率
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/// </summary>
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private int defective;
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/// <summary>
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/// 普通概率
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/// </summary>
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private int ordinary;
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/// <summary>
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/// 高级概率
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/// </summary>
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private int senior;
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/// <summary>
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/// 锻造方法
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/// </summary>
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/// <param name="articles_"></param>
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/// <returns></returns>
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public List<Article> forging(List<Article> articles_)
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{
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return null;
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}
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/// <summary>
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/// 锤子升级
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/// </summary>
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/// <param name="money_">支付升级费用</param>
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/// <returns>返回是否升级成功</returns>
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public bool hammerupgrade(int money_)
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{
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return false;
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}
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}
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