16 lines
334 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 玩家战斗预制体资源
/// </summary>
public class PlayerItem : MonoBehaviour
{
private BattleEquipment _battleEquipment;
public void SetData(BattleEquipment battleData)
{
_battleEquipment = battleData;
}
}