修改开店动画逻辑

This commit is contained in:
DESKTOP-DDTRVOR\asus 2024-12-23 14:40:13 +08:00
parent afc4955136
commit d1462c4d8c
10 changed files with 253 additions and 48 deletions

4
.gitignore vendored
View File

@ -93,8 +93,12 @@ Blacksmith/Library/
Blacksmith/Temp/ Blacksmith/Temp/
Blacksmith/Logs/ Blacksmith/Logs/
Blacksmith/.idea/ Blacksmith/.idea/
<<<<<<< Updated upstream
Blacksmith/obj/ Blacksmith/obj/
Blacksmith/Bundles/WebGL/DefaultPackage/v1/defaultpackage_share_assets_pack_icon_ab672aa8e5ab40ed8ed986ca6f9f2e5e.bundle Blacksmith/Bundles/WebGL/DefaultPackage/v1/defaultpackage_share_assets_pack_icon_ab672aa8e5ab40ed8ed986ca6f9f2e5e.bundle
Blacksmith/Bundles/ Blacksmith/Bundles/
Blacksmith/Assets/StreamingAssets/yoo/ Blacksmith/Assets/StreamingAssets/yoo/
Blacksmith/MemoryCaptures/ Blacksmith/MemoryCaptures/
=======
Blacksmith/obj/
>>>>>>> Stashed changes

View File

@ -0,0 +1,52 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 1315287583, guid: 76741459812cc496eb3634fdc0e9cc80, type: 3}
m_Name: StarkBuilderSetting
m_EditorClassIdentifier:
wasmResourceUrl: http://
webGLOutputDir: E:/Project/apk/BlacksmithTT
useByteAudioAPI: 0
wasmMemorySize: 128
isWebGL2: 1
needCompress: 1
symbolMode: 1
profiling: 0
buildOptions: 0
optimizeWebGLMemoryInBackground: 1
assetBundleFSEnabled: 1
assetBundleBufferCapacity: 128
assetBundleBufferTTL: 5
urlCacheList: []
dontCacheFileNames: []
isDevBuild: 0
stripEngineCode: 0
apkFileNameBase:
apkOutputDir:
appHost: 2
compressMethod: 1
runtimeEnv: 0
framework: 1
architecture: 2
miniApkVersion: 0
scriptingBackend: 0
NativeWhiteListRegex:
- com.bytedance.starksdk
- _Backup~
a: tt71d3076eeee6cd1207
version:
autoVersion: 0
b: E:\Project\apk\BlacksmithTT\webgl_package-20241222_220917.zip
c: 0
d: 0
e: 0
publishDesc:
idePath: "D:/TT/@bytedminiprogram-ide/\u6296\u97F3\u5F00\u53D1\u8005\u5DE5\u5177.exe"

View File

@ -1,7 +1,8 @@
fileFormatVersion: 2 fileFormatVersion: 2
guid: f167b224892e7e34aad7ca52a0bcc83e guid: 96132ae8c02642748804dc8b5f9f148e
DefaultImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
mainObjectFileID: 0
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:

View File

@ -160,5 +160,35 @@
"ConstantValue": "2602", "ConstantValue": "2602",
"ConstantString": "", "ConstantString": "",
"Commant": "默认解锁道具7" "Commant": "默认解锁道具7"
},
{
"ID": 28,
"ConstantValue": "10",
"ConstantString": "",
"Commant": "默认拥有木"
},
{
"ID": 29,
"ConstantValue": "10",
"ConstantString": "",
"Commant": "默认拥有铁"
},
{
"ID": 30,
"ConstantValue": "10",
"ConstantString": "",
"Commant": "默认拥有布"
},
{
"ID": 31,
"ConstantValue": "10",
"ConstantString": "",
"Commant": "默认拥有皮"
},
{
"ID": 32,
"ConstantValue": "10",
"ConstantString": "",
"Commant": "默认拥有银"
} }
] ]

View File

@ -1,28 +0,0 @@
diff a/Blacksmith/Assets/Script/PrefabPool.cs b/Blacksmith/Assets/Script/PrefabPool.cs (rejected hunks)
@@ -34,6 +34,26 @@
obj.SetActive(true);
action.Invoke(obj);
}
+ public void LoadObj(string key,int i,Action<GameObject,int> action)
+ {
+ //如果池中没有该游戏物体或者游戏物体的队列中已经没有剩余的游戏对象时。
+ //在这种情况下需要实例化一个新的物体,然后在判断是否需要在池中新加一个健值对还是直接放入队列中去
+ //然后把新生成的放入池中。
+
+ if (!objDic.ContainsKey(key)||objDic[key].Count==0) {
+ AssetBundleManager.ins.LoadAsset(key, (GameObject obj) =>
+ {
+ obj.name = key;
+ obj.SetActive(true);
+ action.Invoke(obj,i);
+ });
+ return;
+ }
+
+ var obj = objDic[key].Dequeue();
+ obj.SetActive(true);
+ action.Invoke(obj,i);
+ }
public void AddPond(string key,int num)
{

View File

@ -2,6 +2,8 @@ using System;
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq; using System.Linq;
using Spine;
using Spine.Unity;
using TMPro; using TMPro;
using UnityEngine; using UnityEngine;
using UnityEngine.UI; using UnityEngine.UI;
@ -20,6 +22,9 @@ public class ForgePanel : MonoBehaviour
[SerializeField] private List<CraftingUI> _craftingUis; [SerializeField] private List<CraftingUI> _craftingUis;
[SerializeField] private Button _craftButton; [SerializeField] private Button _craftButton;
[SerializeField] private NPCTrigger _npcTrigger; [SerializeField] private NPCTrigger _npcTrigger;
[SerializeField] private SkeletonGraphic startAni;
[SerializeField] private GameObject openParent;
[SerializeField] private Button startButton; [SerializeField] private Button startButton;
[SerializeField] private Button title; [SerializeField] private Button title;
[SerializeField] public Button _buyEventButton; [SerializeField] public Button _buyEventButton;
@ -68,15 +73,23 @@ public class ForgePanel : MonoBehaviour
public void Close() public void Close()
{ {
_npcTrigger.Close(); _npcTrigger.Close();
startButton.gameObject.SetActive(true); openParent.SetActive(true);
_craftingPanel.gameObject.SetActive(false); _craftingPanel.gameObject.SetActive(false);
} }
public void OpenStartPanel() public void OpenStartPanel()
{ {
_settlementPanel.gameObject.SetActive(true); openParent.SetActive(true);
startAni.AnimationState.SetAnimation(0, "EnterAnim_1", false);
startAni.AnimationState.Complete += StarIdle;
_settlementPanel.SettlementEvent(); _settlementPanel.SettlementEvent();
} }
public void StarIdle(TrackEntry trackentry)
{
startAni.AnimationState.Complete -= StarIdle;
startAni.AnimationState.SetAnimation(0, "idle_1", true);
}
public void CloseTitle() public void CloseTitle()
{ {
title.gameObject.SetActive(false); title.gameObject.SetActive(false);
@ -97,10 +110,17 @@ public class ForgePanel : MonoBehaviour
void GameStart() void GameStart()
{ {
GameSystem.ins.StartNpcData(); startAni.AnimationState.SetAnimation(0, "EnterAnim_2", false);
startButton.gameObject.SetActive(false); startAni.AnimationState.Complete += StartEvent;
} }
private void StartEvent(TrackEntry trackentry)
{
startAni.AnimationState.Complete -= StartEvent;
GameSystem.ins.StartNpcData();
openParent.SetActive(false);
}
void CraftEvent() void CraftEvent()
{ {
_craftingPanel.gameObject.SetActive(true); _craftingPanel.gameObject.SetActive(true);

View File

@ -9,21 +9,21 @@ MonoBehaviour:
m_GameObject: {fileID: 0} m_GameObject: {fileID: 0}
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 0 m_EditorHideFlags: 0
m_Script: {fileID: 1795359250, guid: 1cf430f187a0b40eda7f668318d8be23, type: 3} m_Script: {fileID: 0}
m_Name: MiniGameConfig m_Name: MiniGameConfig
m_EditorClassIdentifier: m_EditorClassIdentifier: wx-editor:WeChatWASM:WXEditorScriptObject
ProjectConf: ProjectConf:
projectName: projectName:
Appid: wxebc4a7e0a0792246 Appid:
CDN: https://youtukeji.com.cn/Game/Blacksmithv2/ CDN:
assetLoadType: 0 assetLoadType: 0
compressDataPackage: 1 compressDataPackage: 0
VideoUrl: VideoUrl:
DST: E:\Project\apk\Blacksmith DST: E:\UnityProject\Game\Blacksmith\
StreamCDN: StreamCDN:
bundleHashLength: 32 bundleHashLength: 32
bundlePathIdentifier: StreamingAssets; bundlePathIdentifier: StreamingAssets;
bundleExcludeExtensions: json;version;bytes; bundleExcludeExtensions: json;
AssetsUrl: AssetsUrl:
MemorySize: 256 MemorySize: 256
HideAfterCallMain: 1 HideAfterCallMain: 1
@ -46,7 +46,7 @@ MonoBehaviour:
UseMiniGameChat: 0 UseMiniGameChat: 0
PreloadWXFont: 0 PreloadWXFont: 0
CompileOptions: CompileOptions:
DevelopBuild: 1 DevelopBuild: 0
AutoProfile: 0 AutoProfile: 0
ScriptOnly: 0 ScriptOnly: 0
Il2CppOptimizeSize: 1 Il2CppOptimizeSize: 1
@ -58,7 +58,7 @@ MonoBehaviour:
CleanBuild: 0 CleanBuild: 0
CustomNodePath: CustomNodePath:
autoAdaptScreen: 1 autoAdaptScreen: 1
showMonitorSuggestModal: 0 showMonitorSuggestModal: 1
enableProfileStats: 0 enableProfileStats: 0
enableRenderAnalysis: 0 enableRenderAnalysis: 0
enablePerfAnalysis: 0 enablePerfAnalysis: 0

View File

@ -2,7 +2,11 @@ fileFormatVersion: 2
guid: 8deef7d4eaf645f48a68c68a2b347a57 guid: 8deef7d4eaf645f48a68c68a2b347a57
NativeFormatImporter: NativeFormatImporter:
externalObjects: {} externalObjects: {}
<<<<<<< Updated upstream
mainObjectFileID: 11400000 mainObjectFileID: 11400000
=======
mainObjectFileID: 0
>>>>>>> Stashed changes
userData: userData:
assetBundleName: assetBundleName:
assetBundleVariant: assetBundleVariant:

View File

@ -39,9 +39,15 @@ MonoBehaviour:
m_PixelRect: m_PixelRect:
serializedVersion: 2 serializedVersion: 2
x: 1913 x: 1913
<<<<<<< Updated upstream
y: 48 y: 48
width: 1920 width: 1920
height: 984 height: 984
=======
y: 54
width: 1920
height: 978
>>>>>>> Stashed changes
m_ShowMode: 0 m_ShowMode: 0
m_Title: Game m_Title: Game
m_RootView: {fileID: 7} m_RootView: {fileID: 7}
@ -67,7 +73,11 @@ MonoBehaviour:
width: 1920 width: 1920
height: 989 height: 989
m_ShowMode: 4 m_ShowMode: 4
<<<<<<< Updated upstream
m_Title: Console m_Title: Console
=======
m_Title: Project
>>>>>>> Stashed changes
m_RootView: {fileID: 12} m_RootView: {fileID: 12}
m_MinSize: {x: 875, y: 300} m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000} m_MaxSize: {x: 10000, y: 10000}
@ -122,7 +132,11 @@ MonoBehaviour:
m_MinSize: {x: 100, y: 50} m_MinSize: {x: 100, y: 50}
m_MaxSize: {x: 8096, y: 8096} m_MaxSize: {x: 8096, y: 8096}
vertical: 0 vertical: 0
<<<<<<< Updated upstream
controlID: 38 controlID: 38
=======
controlID: 39
>>>>>>> Stashed changes
draggingID: 0 draggingID: 0
--- !u!114 &6 --- !u!114 &6
MonoBehaviour: MonoBehaviour:
@ -142,9 +156,15 @@ MonoBehaviour:
x: 0 x: 0
y: 0 y: 0
width: 1920 width: 1920
<<<<<<< Updated upstream
height: 984 height: 984
m_MinSize: {x: 100, y: 100} m_MinSize: {x: 100, y: 100}
m_MaxSize: {x: 4000, y: 4000} m_MaxSize: {x: 4000, y: 4000}
=======
height: 978
m_MinSize: {x: 100, y: 121}
m_MaxSize: {x: 4000, y: 4021}
>>>>>>> Stashed changes
m_ActualView: {fileID: 26} m_ActualView: {fileID: 26}
m_Panes: m_Panes:
- {fileID: 26} - {fileID: 26}
@ -169,7 +189,11 @@ MonoBehaviour:
x: 0 x: 0
y: 0 y: 0
width: 1920 width: 1920
<<<<<<< Updated upstream
height: 984 height: 984
=======
height: 978
>>>>>>> Stashed changes
m_MinSize: {x: 100, y: 121} m_MinSize: {x: 100, y: 121}
m_MaxSize: {x: 4000, y: 4021} m_MaxSize: {x: 4000, y: 4021}
vertical: 0 vertical: 0
@ -199,7 +223,11 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 100} m_MinSize: {x: 300, y: 100}
m_MaxSize: {x: 24288, y: 16192} m_MaxSize: {x: 24288, y: 16192}
vertical: 0 vertical: 0
<<<<<<< Updated upstream
controlID: 118 controlID: 118
=======
controlID: 116
>>>>>>> Stashed changes
draggingID: 0 draggingID: 0
--- !u!114 &9 --- !u!114 &9
MonoBehaviour: MonoBehaviour:
@ -220,8 +248,8 @@ MonoBehaviour:
y: 0 y: 0
width: 347 width: 347
height: 939 height: 939
m_MinSize: {x: 276, y: 71} m_MinSize: {x: 275, y: 50}
m_MaxSize: {x: 4001, y: 4021} m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 22} m_ActualView: {fileID: 22}
m_Panes: m_Panes:
- {fileID: 22} - {fileID: 22}
@ -246,8 +274,13 @@ MonoBehaviour:
y: 0 y: 0
width: 388 width: 388
height: 559 height: 559
<<<<<<< Updated upstream
m_MinSize: {x: 201, y: 221} m_MinSize: {x: 201, y: 221}
m_MaxSize: {x: 4001, y: 4021} m_MaxSize: {x: 4001, y: 4021}
=======
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
>>>>>>> Stashed changes
m_ActualView: {fileID: 23} m_ActualView: {fileID: 23}
m_Panes: m_Panes:
- {fileID: 23} - {fileID: 23}
@ -263,7 +296,7 @@ MonoBehaviour:
m_Enabled: 1 m_Enabled: 1
m_EditorHideFlags: 1 m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0} m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
m_Name: ConsoleWindow m_Name: ProjectBrowser
m_EditorClassIdentifier: m_EditorClassIdentifier:
m_Children: [] m_Children: []
m_Position: m_Position:
@ -272,14 +305,20 @@ MonoBehaviour:
y: 559 y: 559
width: 1573 width: 1573
height: 380 height: 380
<<<<<<< Updated upstream
m_MinSize: {x: 101, y: 121} m_MinSize: {x: 101, y: 121}
m_MaxSize: {x: 4001, y: 4021} m_MaxSize: {x: 4001, y: 4021}
m_ActualView: {fileID: 25} m_ActualView: {fileID: 25}
=======
m_MinSize: {x: 231, y: 271}
m_MaxSize: {x: 10001, y: 10021}
m_ActualView: {fileID: 21}
>>>>>>> Stashed changes
m_Panes: m_Panes:
- {fileID: 21} - {fileID: 21}
- {fileID: 25} - {fileID: 25}
m_Selected: 1 m_Selected: 0
m_LastSelected: 0 m_LastSelected: 1
--- !u!114 &12 --- !u!114 &12
MonoBehaviour: MonoBehaviour:
m_ObjectHideFlags: 52 m_ObjectHideFlags: 52
@ -375,7 +414,11 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 100} m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 16192} m_MaxSize: {x: 16192, y: 16192}
vertical: 1 vertical: 1
<<<<<<< Updated upstream
controlID: 71 controlID: 71
=======
controlID: 125
>>>>>>> Stashed changes
draggingID: 0 draggingID: 0
--- !u!114 &16 --- !u!114 &16
MonoBehaviour: MonoBehaviour:
@ -401,7 +444,11 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 50} m_MinSize: {x: 200, y: 50}
m_MaxSize: {x: 16192, y: 8096} m_MaxSize: {x: 16192, y: 8096}
vertical: 0 vertical: 0
<<<<<<< Updated upstream
controlID: 72 controlID: 72
=======
controlID: 70
>>>>>>> Stashed changes
draggingID: 0 draggingID: 0
--- !u!114 &17 --- !u!114 &17
MonoBehaviour: MonoBehaviour:
@ -422,8 +469,13 @@ MonoBehaviour:
y: 0 y: 0
width: 1185 width: 1185
height: 559 height: 559
<<<<<<< Updated upstream
m_MinSize: {x: 202, y: 221} m_MinSize: {x: 202, y: 221}
m_MaxSize: {x: 4002, y: 4021} m_MaxSize: {x: 4002, y: 4021}
=======
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 4000, y: 4000}
>>>>>>> Stashed changes
m_ActualView: {fileID: 24} m_ActualView: {fileID: 24}
m_Panes: m_Panes:
- {fileID: 24} - {fileID: 24}
@ -604,7 +656,11 @@ MonoBehaviour:
m_SkipHidden: 0 m_SkipHidden: 0
m_SearchArea: 1 m_SearchArea: 1
m_Folders: m_Folders:
<<<<<<< Updated upstream
- Assets/Script/UI - Assets/Script/UI
=======
- Assets
>>>>>>> Stashed changes
m_Globs: [] m_Globs: []
m_OriginalText: m_OriginalText:
m_ImportLogFlags: 0 m_ImportLogFlags: 0
@ -612,16 +668,27 @@ MonoBehaviour:
m_ViewMode: 1 m_ViewMode: 1
m_StartGridSize: 16 m_StartGridSize: 16
m_LastFolders: m_LastFolders:
<<<<<<< Updated upstream
- Assets/Script/UI - Assets/Script/UI
=======
- Assets
>>>>>>> Stashed changes
m_LastFoldersGridSize: 16 m_LastFoldersGridSize: 16
m_LastProjectPath: E:\UnityProject\Game\Blacksmith m_LastProjectPath: E:\UnityProject\Game\Blacksmith
m_LockTracker: m_LockTracker:
m_IsLocked: 0 m_IsLocked: 0
m_FolderTreeState: m_FolderTreeState:
<<<<<<< Updated upstream
scrollPos: {x: 0, y: 349} scrollPos: {x: 0, y: 349}
m_SelectedIDs: 308d0000 m_SelectedIDs: 308d0000
m_LastClickedID: 36144 m_LastClickedID: 36144
m_ExpandedIDs: 000000007a8b00007c8b0000c88c0000e48c0000ea8c0000308d0000328d0000dc50030000ca9a3bffffff7f m_ExpandedIDs: 000000007a8b00007c8b0000c88c0000e48c0000ea8c0000308d0000328d0000dc50030000ca9a3bffffff7f
=======
scrollPos: {x: 0, y: 0}
m_SelectedIDs: 3c410000
m_LastClickedID: 16700
m_ExpandedIDs: 000000003c410000e8410000d843000000ca9a3bffffff7f
>>>>>>> Stashed changes
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@ -649,7 +716,11 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
m_SelectedIDs: m_SelectedIDs:
m_LastClickedID: 0 m_LastClickedID: 0
<<<<<<< Updated upstream
m_ExpandedIDs: 000000007a8b00007c8b00007e8b0000 m_ExpandedIDs: 000000007a8b00007c8b00007e8b0000
=======
m_ExpandedIDs:
>>>>>>> Stashed changes
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@ -674,9 +745,15 @@ MonoBehaviour:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_ResourceFile: m_ResourceFile:
m_ListAreaState: m_ListAreaState:
<<<<<<< Updated upstream
m_SelectedInstanceIDs: c0cf0500 m_SelectedInstanceIDs: c0cf0500
m_LastClickedInstanceID: 380864 m_LastClickedInstanceID: 380864
m_HadKeyboardFocusLastEvent: 1 m_HadKeyboardFocusLastEvent: 1
=======
m_SelectedInstanceIDs:
m_LastClickedInstanceID: 0
m_HadKeyboardFocusLastEvent: 0
>>>>>>> Stashed changes
m_ExpandedInstanceIDs: c623000044860000228500003c0001002e000100be740000c4740000c2740000b4740000b2740000ba740000bc740000b0740000c0740000b6740000b87400009c7400008c740000867400009274000098740000967400009a74000090740000a07400008e740000847400009e740000000000004683000040830000388300005c830000aa780000d0690000e4690000f06a0000c06b00003a6a000070360500107a0000e27900009e6a0000267a0000387a00001e7a000082500200f0790000287a00007c7d00007aa100002a130100381301001a8300000c83000068f90200e88a0000728a00006a8d0000768a0000208a00006e8a0000008e0000 m_ExpandedInstanceIDs: c623000044860000228500003c0001002e000100be740000c4740000c2740000b4740000b2740000ba740000bc740000b0740000c0740000b6740000b87400009c7400008c740000867400009274000098740000967400009a74000090740000a07400008e740000847400009e740000000000004683000040830000388300005c830000aa780000d0690000e4690000f06a0000c06b00003a6a000070360500107a0000e27900009e6a0000267a0000387a00001e7a000082500200f0790000287a00007c7d00007aa100002a130100381301001a8300000c83000068f90200e88a0000728a00006a8d0000768a0000208a00006e8a0000008e0000
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
@ -701,7 +778,11 @@ MonoBehaviour:
m_Icon: {fileID: 0} m_Icon: {fileID: 0}
m_ResourceFile: m_ResourceFile:
m_NewAssetIndexInList: -1 m_NewAssetIndexInList: -1
<<<<<<< Updated upstream
m_ScrollPosition: {x: 0, y: 40} m_ScrollPosition: {x: 0, y: 40}
=======
m_ScrollPosition: {x: 0, y: 0}
>>>>>>> Stashed changes
m_GridSize: 16 m_GridSize: 16
m_SkipHiddenPackages: 0 m_SkipHiddenPackages: 0
m_DirectoriesAreaWidth: 379 m_DirectoriesAreaWidth: 379
@ -789,9 +870,15 @@ MonoBehaviour:
m_SceneHierarchy: m_SceneHierarchy:
m_TreeViewState: m_TreeViewState:
scrollPos: {x: 0, y: 0} scrollPos: {x: 0, y: 0}
<<<<<<< Updated upstream
m_SelectedIDs: c0cf0500 m_SelectedIDs: c0cf0500
m_LastClickedID: 380864 m_LastClickedID: 380864
m_ExpandedIDs: 4047fdff4c47fdff5847fdff6447fdff6e47fdff004dfdff3268fdffa869fdff906afdff1870fdff4273fdff6083fdffacccfdffb2ccfdffb4ccfdffb6ccfdffbaccfdffbeccfdffc2ccfdff3038ffff3438ffff3a38ffff3e38ffff4038ffff4238ffff4438ffff7846fffffa4dffff7ee6ffffa2e6ffff64f1ffff2af3ffff2cf3ffff30f3ffff16fbffff0672000082720000e27200007a750000fc7500000a7600002476000038760000b6760000e27600002a770000b8770000d677000042790000b87900006a7a0000be7b0000e07b00009c7c0000c87c0000b47d0000b8810000088200005282000094820000f2820000fc820000f48400006e86000088870000ac870000048800005e8800007e5405006c570500505a05007ac10500fec4050036c5050048c60500c0cf0500 m_ExpandedIDs: 4047fdff4c47fdff5847fdff6447fdff6e47fdff004dfdff3268fdffa869fdff906afdff1870fdff4273fdff6083fdffacccfdffb2ccfdffb4ccfdffb6ccfdffbaccfdffbeccfdffc2ccfdff3038ffff3438ffff3a38ffff3e38ffff4038ffff4238ffff4438ffff7846fffffa4dffff7ee6ffffa2e6ffff64f1ffff2af3ffff2cf3ffff30f3ffff16fbffff0672000082720000e27200007a750000fc7500000a7600002476000038760000b6760000e27600002a770000b8770000d677000042790000b87900006a7a0000be7b0000e07b00009c7c0000c87c0000b47d0000b8810000088200005282000094820000f2820000fc820000f48400006e86000088870000ac870000048800005e8800007e5405006c570500505a05007ac10500fec4050036c5050048c60500c0cf0500
=======
m_SelectedIDs:
m_LastClickedID: 0
m_ExpandedIDs: ce78fcff2479fcffac7cfcffe88efcfff4abfcfff8bafcff4ebbfcffd2befcffa8acfdffe8adfdff229801000e9c01003a9d0100ac9d0100069e0100249e01006ea2010088a201002ca50100daae0100
>>>>>>> Stashed changes
m_RenameOverlay: m_RenameOverlay:
m_UserAcceptedRename: 0 m_UserAcceptedRename: 0
m_Name: m_Name:
@ -1210,9 +1297,15 @@ MonoBehaviour:
m_PlayAudio: 0 m_PlayAudio: 0
m_AudioPlay: 0 m_AudioPlay: 0
m_Position: m_Position:
<<<<<<< Updated upstream
m_Target: {x: 592.7956, y: 884.87994, z: -1.187256} m_Target: {x: 592.7956, y: 884.87994, z: -1.187256}
speed: 2 speed: 2
m_Value: {x: 592.7956, y: 884.87994, z: -1.187256} m_Value: {x: 592.7956, y: 884.87994, z: -1.187256}
=======
m_Target: {x: 733.4134, y: 614.5811, z: 2.794509}
speed: 2
m_Value: {x: 733.4134, y: 614.5811, z: 2.794509}
>>>>>>> Stashed changes
m_RenderMode: 0 m_RenderMode: 0
m_CameraMode: m_CameraMode:
drawMode: 0 drawMode: 0
@ -1262,9 +1355,15 @@ MonoBehaviour:
speed: 2 speed: 2
m_Value: {x: 0, y: 0, z: 0, w: 1} m_Value: {x: 0, y: 0, z: 0, w: 1}
m_Size: m_Size:
<<<<<<< Updated upstream
m_Target: 176.87944 m_Target: 176.87944
speed: 2 speed: 2
m_Value: 176.87944 m_Value: 176.87944
=======
m_Target: 1079.4711
speed: 2
m_Value: 1079.4711
>>>>>>> Stashed changes
m_Ortho: m_Ortho:
m_Target: 1 m_Target: 1
speed: 2 speed: 2
@ -1344,9 +1443,15 @@ MonoBehaviour:
m_Pos: m_Pos:
serializedVersion: 2 serializedVersion: 2
x: 1913 x: 1913
<<<<<<< Updated upstream
y: 48 y: 48
width: 1920 width: 1920
height: 963 height: 963
=======
y: 54
width: 1920
height: 957
>>>>>>> Stashed changes
m_SerializedDataModeController: m_SerializedDataModeController:
m_DataMode: 0 m_DataMode: 0
m_PreferredDataMode: 0 m_PreferredDataMode: 0
@ -1402,15 +1507,22 @@ MonoBehaviour:
x: 0 x: 0
y: 21 y: 21
width: 1920 width: 1920
<<<<<<< Updated upstream
height: 942 height: 942
m_Scale: {x: 0.490625, y: 0.490625} m_Scale: {x: 0.490625, y: 0.490625}
m_Translation: {x: 960, y: 471} m_Translation: {x: 960, y: 471}
=======
height: 936
m_Scale: {x: 0.4875, y: 0.4875}
m_Translation: {x: 960, y: 468}
>>>>>>> Stashed changes
m_MarginLeft: 0 m_MarginLeft: 0
m_MarginRight: 0 m_MarginRight: 0
m_MarginTop: 0 m_MarginTop: 0
m_MarginBottom: 0 m_MarginBottom: 0
m_LastShownAreaInsideMargins: m_LastShownAreaInsideMargins:
serializedVersion: 2 serializedVersion: 2
<<<<<<< Updated upstream
x: -1956.6879 x: -1956.6879
y: -960 y: -960
width: 3913.3757 width: 3913.3757
@ -1418,6 +1530,15 @@ MonoBehaviour:
m_MinimalGUI: 1 m_MinimalGUI: 1
m_defaultScale: 0.490625 m_defaultScale: 0.490625
m_LastWindowPixelSize: {x: 1920, y: 963} m_LastWindowPixelSize: {x: 1920, y: 963}
=======
x: -1969.2307
y: -960
width: 3938.4614
height: 1920
m_MinimalGUI: 1
m_defaultScale: 0.4875
m_LastWindowPixelSize: {x: 1920, y: 957}
>>>>>>> Stashed changes
m_ClearInEditMode: 1 m_ClearInEditMode: 1
m_NoCameraWarning: 1 m_NoCameraWarning: 1
m_LowResolutionForAspectRatios: 01000001000000000000 m_LowResolutionForAspectRatios: 01000001000000000000

View File

@ -0,0 +1 @@
{"appid":"tt71d3076eeee6cd1207","projectname":"Blacksmith","unity":{"build":{"webgl":"E:\\Project\\apk\\BlacksmithTT\\webgl_package-20241222_220917.zip","native":{"il2cpp":"","apk":"","fullApk":""},"instantGame":""},"publishType":"2","starkSdkVersion":"Without StarkSDK","unityToolsVersion":"4.0.4","unityEngineVersion":"2022.3.44f1c1","arch":"both"}}